This is a complete archive of Dead By Daylight's community-led chapter creation coming in the game's tenth year. Built and maintained by @SacrilegeGG

Fog flurries around you. It chills your bones and whips across your blinking eyes. Your steps are heavy. The darkness is infinite, stretching out in every direction. Every fiber of your being tells you to keep walking. To stop here is to die.

Memories claw their way back to your subconscious. Something has taken you. Pulled you from your home into this black landscape of endless storms.

Where is home? Where do you come from?

An Ordinary World My world is just like yours, familiar, mundane, and predictable.
A Collapsed World The apocalypse isn't coming, it is happening. My world is unraveling, swallowed whole by chaos and ruin. 34.08%
A Touched World In my world, supernatural events are rare but undeniably real. Most people go their entire lives without witnessing them. 25.28%
An Arcane World In my reality, what you call the arcane is our science; gods are fuel, and humanity believes it holds the reins.

The Collapse devastated your home world. Perhaps it has spread to this desolate place as well. Deep within the tempestuous fog, you see the hollowed-out shell of a once-stately manor. The home is in ruins but the glow from inside is the only light in this darkened landscape.

You force your way through the door of the manor. Inside you find something waiting for you. The one thing that defined your life, made manifest in the foyer of this manor.

What kind of life did you lead?

A Collapsed World A life of suffering The Collapse took everything from me. I endured, but at a terrible cost. 25.1%
A Collapsed World A life of principles I was armed with purpose and determination, my weapons against The Collapse.
A Collapsed World A life of servitude I survived at the mercy of a community, a tyrant, or another great power.
A Touched World A life on the run I've been marked by the supernatural. This mark meant I was to be hunted to the ends of the Earth.
A Touched World A life of endless mysteries Undiscovered realities, unexplained phenomena. I seek the truth behind these enigmas. 24.49%

Standing in the foyer, you see the cause of your suffering: the divine creature believed to have brought about The Collapse of your world. Your blood runs cold at the sight of the one your people fear most.

The divine creature is facing the other direction. You will need to find a way to evade this killer of worlds before it realizes you are there. You pray you can get to safety unscathed.

How do you try to escape this creature?

A life of suffering Climb to the second floor Your strength is your greatest asset. It will serve you as it has in the past.
A life of suffering Go to the nearest door Your logic is your greatest asset. You know you must create distance from the creature.
A life of suffering Disorient the killer Your creativity is your greatest asset. Never underestimate the element of surprise.
A life of endless mysteries Charge past the killer Your courage is your greatest asset. The creature will never expect such a bold move.
A life of endless mysteries Remember your studies Your intellect is your greatest asset. You know enough about this creature to survive it. 27.41%

You take cover behind a broken pillar and recover a yellowed scroll from your satchel. It tells of a mythical home of many rooms. "Find yourself," it says, "to find your freedom."

Which door do you run to?

Remember your studies Door of the hopeful novice You were part of a spiritual order and learned their ways with rigid discipline.
Remember your studies Door of the knowledge keeper You collected artifacts of the old world, in the hopes of restoring what was lost.
Remember your studies Door of the divine investigator You sought out the worst of The Collapse, and studied ways to reverse its effects. 32.84%
Remember your studies Door of the lone pilgrim You walked the land helping those in need, your ultimate quest too grave to share with anyone. 27.43%

Your face stares back at you on the Door of the Divine Investigator. You thrust open the door and run into the blinding light on the other side.

As your eyes slowly adjust to the light in this new room, you feel an invasive sensation entering your mind. Your mind charges backward through time, reliving memories of your life before everything changed.

What was your vocation in the old world?

Door of the divine investigator Spiritual Scientist You applied your passion for the natural world to find empirical meaning in the divine. 36.6%
Door of the divine investigator Special Agent Law and order defined your life, and the divine killer brought untold chaos to your world.
Door of the lone pilgrim None Life was difficult even before The Collapse, and there was no work for someone with your particular skillset.

Staggering through the blinding light, you try to ignore the painful memories forcing their way through your mind. You wanted to know the unknowable. Who then is to blame for the collapse of your world?

The light evaporates. You find yourself in a landscape fraught with evil. Screams, blood, and sacrifice surround you. The divine killer made it here first, their devastation on brutal display.

Which trait defines what you do next?

Spiritual Scientist Objectives You understand the need to escape. It becomes your primary goal.
Spiritual Scientist Survival The longer you persevere, the more you stand to learn about your new environs.
Spiritual Scientist Altruism There are others here who need your help, as there were in your world.
Spiritual Scientist Boldness You refuse to give in to the one who destroyed your world, or any other evil you may encounter. 35.55%

You've never backed down in your life. Not in your pursuit of knowledge, nor in your journeys through the wastelands of The Collapse. And you will not back down now.

If the killer of worlds is here, you will know soon enough. Find yourself to find your freedom, the old scroll said. And now, more than ever, you know exactly who you are.


You were a Spiritual Scientist, a Divine Investigator from a Collapsed World. Now it is time to come face to face with who you really are.

Who do you see staring back at you?

In many ways, you were forced to grow up before you were ready.
You've seen the worst of the world, and it drives you to learn more.
Oft underestimated, your particular insights gave you an advantage in this wasteland. 58.72%
Your hubris was your undoing. Yet you managed to survive when so many others perished.

You see your reflection laid bare before you. You turn around, taking in the surroundings that were once your refuge from the Collapse.

Where did you work, and what kind of work did you do?

From your crashed vessel, you salvaged technology to study the Collapse.
From your crumbling cloister, you found order in the stars. 46.32%
From your makeshift compound, you improved upon what remained of humanity.
From your tent, you studied ancient wonders discovered in the wasteland.

You emerge from the fog, dressed in the attire you wore most often.

What are you wearing?

A garment worn by many stargazers in the remains of this world. 53.08%
The habit of your order, a testament of your devotion.

To prepare for the day ahead, you wear a small but significant adornment on your head.

What accessory might you wear?

A headband to keep the sweat out of your eyes as you walk the scorching wasteland.
A pair of eyeglasses, the better to read recovered texts.
A headscarf inherited from someone you held in high regard.
Some fine earrings, a souvenir of better days. 33.83%

A voice from deep within - or far beyond - whispers in your ear. Finally, a great remembrance and a renewed sense of self.

What is your name?

Grace
Imogen
Michelle
Aurora 35.12%

Aurora, the time has come to determine your abilities within The Entity's Realm.

What is your first perk?

Fruits of Your Labor A Token perk that gives incremental Haste and healing. 56.55%
Shooting Stars A perk that shares and synergizes Elusive between Survivors.

What is your second perk?

Salvation's Cry A perk that shares Auras when the Killer starts a chase. 56.40%
What Goes Around A perk that banks Tokens for a big Pallet-stun.

What is your third perk?

Boon: Steadfast A Boon perk that makes a single generator's progress permanent 52.57%
Avaunt! A Token perk that rewards scaring away crows.

Aurora, your life has brought you many challenging trials, but you have endured by rising to the occasion.

What other clothes have you worn?

Lightweight gear to protect your people in the wasteland.
Ceremonial vestments for the most excruciating rituals. 58.37%

This is the end! Thanks for reading. More chapter cosmetic choices, such as key art, logo, and music, are available on the Killer side.

You emerge from the silence. The ceiling, the walls, the floor, the statues that surround you. They are all made of stone. A crypt? A vault? Your head swims.

You roll over to get to your feet when you come face to face with a puddle pooling in a worn-out-groove set into the floor.

You stare into the rippling water. The form that stares back at you is difficult to make out. But its shape — your shape — soon becomes evident.

What shape do you see staring back at you?

Grounded An unhinged, cold-blooded human, cruelty personified. Examples: The Legion, The Trapper, Serial Killer
Supernatural A dark presence with powers unknown tied to a mysterious world. Examples: The Plague, The Wraith, Vampire
Otherworldly A maddening, incomprehensible horror from beyond reality. Examples: The Dredge, The Unknown, Eldritch Abomination 34.74%
Chimeric A twisted creation of nature, somewhat natural, definitely monstrous. Examples: The Artist, The Singularity, Werewolf 27.43%

What foul being do you see staring back at you in the puddle? You try to get a closer look when suddenly, your reflection rises from the water and wraps itself around you. Its grip is tight, beyond resistance, and you are pulled deep into the infinite water.

Your reflection pulls you deeper, deeper through this unphysical space. It is too dark to see your malevolent reflection, but you can feel its lifeforce flowing into you. Changing you.

How would you describe the force taking over you?

Otherworldly Cosmic A force beyond comprehension, capable of breaking the minds of mere mortals. 22.37%
Otherworldly Parasitic A force of corruption, capable of burrowing into the bodies and souls of others.
Otherworldly Divine A force of terrifying purity that transcends the material plane. 30.53%
Chimeric Beastly A force of nature, a snarling creature with a thirst for blood.
Chimeric Mutated A force that exists in defiance of nature, warped by sickness, science, or something else entirely.

Your reflection disappears as you emerge from the unphysical space and into a sprawling room made up of many pathways.

The divine force brings memories of terrors rendered upon countless worlds. The screams and cries and nightmares of unworthy souls. They whispered stories of your almighty deliverance from civilization to civilization. Your reputation preceded you everywhere you went.

What was your reputation among the unworthy souls?

Divine Wielder of Exalted Truths They said you were beautiful and terrifying, unknowable by your very nature. 30.36%
Divine Overlord of Sacred Abominations They said you held sway over the underworld, served by your devoted victims.
Divine Harbinger of Justice They said you brought equilibrium to all worlds, with no mercy granted or remorse felt.
Cosmic Carver of Haunted Thoughts They said you were born of the imagination, where real and unreal were one and the same.
Cosmic Steward of the Temporal They said time and space were in your grasp, your influence extending across dimensions.

With clarity of mind and control of self, your other senses return. Immediately, you sense the presence of another. A mortal from a world crushed by the burden of your almighty truth.

You turn to see this mortal run towards a number of doors on the other side of the room. Your pursuit begins. It is only a matter of time before they are in your grasp.

By what means will you pursue this mortal?

Wielder of Exalted Truths Deception The Truth can be kept secret. You hide, stalk, and ambush when least expected.
Wielder of Exalted Truths Control The Truth is yours to mold. You reshape the world to block, trap, or deny. 25.81%
Wielder of Exalted Truths Relentlessness The Truth cannot be avoided. You chase, close gaps, and gain ground quickly.
Wielder of Exalted Truths Torment The Truth is an affliction. You deliver curses and maladies that grow worse over time. 30.31%

A gesture. A crackle in the air. You bless the mortal with your Truth and watch them run out the door. They will be yours soon enough.

You are bonded to your victim, and move thusly through the manor. You imagine your victim, as many have before them, succumbing to your Truth.

How do you deliver your Truth?

Torment Immortal Eye Your victims languish beneath your watch. To be seen is to suffer. Stalking begets torment.
Torment Punishing Heart Misdeeds will be met with a devastating response. To sin is to suffer. Action begets torment. 38.37%
Control Guiding Hand Those who cling to their petty rituals must learn to change their ways, to face the consequences. Repetition begets control.

You were summoned by the sins of a troubled world. With the beat of your heart and a touch of your Truth, you brought ruin and collapse to those most deserving.

You move through a wall of fog, into a land rife with sinning mortals. Your Punishing Heart beats faster. You reach out and exact retribution for their sins.

What is the nature of sin?

Punishing Heart Each Sin Is Unique The most fitting punishment must be rendered for each individual sin. Only prayer can save the sinner. 57.99%
Punishing Heart All Sins Are The Same The more one sins, the more they should suffer. Only prayer can save the sinner.
Punishing Heart All Sinners Are The Same Every mortal should be punished for their neighbors' sins. Only prayer can save the sinners.

Each sin is unique, and there are plenty of sinners in this realm awaiting your punishment.

However you got here, you are driven by your purpose. And the screams of forgiveness will last an eternity.


You were known as the Wielder of Exalted Truths. Your Punishing Heart tormented the unworthy with multiple unique sins. But there are still truths of your own to be revealed.

What is your Active Power?

Ray of Retribution You deliver a beam of divine energy that punishes the unworthy.
Pursuing Smite You throw your weapon and control its path, the better to smite the unworthy.
Desolation Zone You throw your weapon to the ground, its impact affecting the unworthy nearby.

How does Sin accumulate?

Pain of Wrath Sin accumulates by your hand. Hitting the unworthy with your active power increases their Sin.
Pain of Inevitability Sin accumulates over time. Only an act of repentance can undo this Sin.
Pain of Artifacts The unworthy may try to wield your relics, but they risk facing severe punishment.

How do you punish Sinners?

Relentless Suffering Sinners are punished until they repent.
Merciless Might Sinners are more vulnerable to your Active Power.
Hopeless Exile Sinners are banished to another realm laden with challenges.

Tell me: How does one gain a Sin?

Foul Ambition Sins are gained based on player progress.
Predestination Sins are gained at the start of the trial.
Blasphemous Acts Sins are gained from transgressions committed in the trial.

Your divine form has begun to manifest. Through this worldly vessel, you will be able to deliver your almighty punishments.

What silhouette does your divinity take?

The desolation that followed you could not be denied.
You moved in ways beyond human comprehension.
To look upon you was to know the end is near.

Your silhouette has been chosen. Your divine form continues to manifest, and your physical being gains clarity.

What materials are you made of?

Your flesh is purple, with black and gold metal adornments.
Your flesh is blue, with gold and white stone adornments.
Your flesh is red, with bone-like armor adornments.
Your flesh is red, with black and white metal adornments.

You emerge from the fog, shape and materials coalescing into the form by which you are known.

What is your true form?

A being of unholy matter, the personification of fear.
A being of radiant light, almighty and terrifying to behold. 59.63%

You extend your almighty hand, and black fog swirls in the air. A lost object returns, restoring your power to its fullest.

What weapon do you wield?

A bloodthirsty hammer with significant heft.
A majestic staff that courses with divine power. 50.24%
A righteous flail, ready to strike the unworthy.

A voice from deep within - or far beyond - whispers in your ear. It says the words uttered by the unworthy who crossed your path.

Who are you?

The Messenger
The Judgment 39.24%
The Exalted
The Apocalypse

After many journeys inward, the story you have told begins to take shape. But every story needs a name.

What is the name of your Chapter?

Ashes of Absolution
Chorus of Sin 50.82%
The Last Word

O Revered Judgment. The time will come for you to sacrifice a sinner by your own hand.

How do you kill in The Entity's Realm?

Summon a divine light to destroy the sinner from within. 79.14%
Impale the sinner, leaving behind their charred remains.

O Revered Judgment. Even in The Entity's Realm, you shall possess certain divine capabilities.

What is your first perk?

Run Down the Sinner A Totem perk that gives you incremental Haste in chase.
Vigilance An Obsession perk that gives you near-perfect Aura-reveal. 50.28%

What is your second perk?

Hex: Under Your Thumb A Hex perk that limits Survivors' Haste. 58.40%
Hex: Flesh is Weak A Hex perk that increases Exhausted.

What is your third perk?

Lay Waste A perk that increases regression on near-complete Generators. 63.25%
Desolation A perk that gives Broken to Survivors who are nearby and when they recover.

O Revered Judgment. Your Exile is a place of great suffering, with much more suffering to come.

What does your Exile look like?

An ethereal realm as resplendent as it is perilous. 58.20%
A glimpse of the cosmos before the inevitable end arrives.

The Chorus of Sin grows with every decision made. But every story needs to make its own mark.

What is the logo for this Chapter?

38.70%

O Revered Judgment, you have visited many worlds, taking many forms in order to lay waste to those under your thumb.

What other form have you taken?

A vicious mockery of humanity.
A luxurious creature of wicked architecture. 58.10%

Your story shall henceforth be known as the Chorus of Sin.

What is the key art for this Chapter?

43.50%

The Judgment will reign supreme in the key art of the Chorus of Sin.

What colors will grace the key art?

64%

The story of this Grimoire nears its end, and we shall bid farewell with a touch of music.

What is the theme music for the Chorus of Sin?


Divine resonance that creeps like a growing shadow.

Many voices raised to the skies for mercy that will never come. 71.87%

A surge of cosmic horror getting closer and closer.

This is the end! Thanks for reading.