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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

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    Infinite Crisis builds for Wonder Woman

    Hectorzeroni's Immortal Wonder Woman Jungle Guide

    A Wonder Woman guide by Hectorzeroni
    Last updated: Oct 16th, 2013
    Link to guide: www.dawnbase.com/guides/iqROeySV
    4,123 0
    Score:

    1

    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Augments
    Modifiers
    Stolen Powers
    Stolen powers.

    1. Nightmare Batman's Consume - This is a give in for any jungler.
    2a. Gaslight Catwoman's X-Ray Vision - I feel this is key to keep an eye on gank paths and to prevent cloaked attacks while u are in jungle.
    2b. Arcane Green Lantern's Healing Wave- This is my 100% "I dont want to die" option.
    2c. Cyborg's teleport - Go with this if you feel comfortable with the build and want to be able to port in for ganks or relays.
    2d. Gaslight Batman's Surveillance Camera - If you feel comfortable with the build the GB cameras are good to keep an eye on gank paths and to prevent cloaked attacks while u are in jungle.

    Starting items

    1a. Marauders shield (1)
    2a. Crime bible (1)

    The shield bible combo is a good way to start once u are comfortable with the build, Just remember to go back to base as soon as you hit 500 credits to get the crime bible (2)

    1b. Marauders shield (1)
    2b. Phantom strangers necklace (1)
    3b. Tektite Vile

    This option is for the less experienced jungler, It gives you more time in the jungle before your first trip back to base. With these starting items i like to go back around 1000 credits to get the Phantom strangers necklace (2) and I pick up the Medusa's mask (1). This is a slower build but it will give you more armor early game and lets you stay and fight longer.

    Mid/Late game

    Once you get going just follow the Item order listed above. I tend to deviate a little depending on the enemy's team comp, If they are heavy on power damage i will get the Sword of Beowulf or the spear of destiny for the added power armor and added attack damage and the tier 2/3 ability's are great to last longer in a fight. But if the other team is heavy on the attack damage i go with the suit of sorrows for max tankability or I go with the Fragment of Mogo if i want the atk armor and need some more cool down reduction + a little bit of health, and the activated ability can be that little bit of a push you need to finish off an enemy or 5.

    Items you will ALWAYS need with this build are
    1. Marauders shield
    2. Crime bible
    3. Phantom strangers necklace
    4. Ra's al Ghul's Robe
    5. Amulet of Isis

    Situational
    VS heavy power damage
    Sword of Beowulf (gives more dps)
    or/and
    Spear of Destiny (gives more survivability)

    VS Heavy attack damage
    Suit of Sorrows (gives a lot more armor)
    or/and
    Fragment of Mogo ( More health and max's cool down reduction + activated ability)

    If you have any questions feel free to add me in game @hectorzeroni or check out FTWgamerz .
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