Released May 25th, 2015
1 alternate costume available
You must be logged in to use this feature.
Solomon Grundy's Super Strength
Solomon Grundy's Super Strength allows your Champion to pick up and throw Environmental Objects shorter but for more damage.
Large Object: Throws the object, dealing Attack Damage and Slowing enemies in an area, and gains Move Speed for a few seconds.
Small Object: Throws the object in a line, dealing Attack Damage to the first enemy it hits, Knocking them up, and your Champion gains Move Speed for a few seconds.
Clobber (Q)Cooldown: 7.0s 30 Will
Solomon Grundy rushes forward, stopping at the first Champion he hits, dealing 55 Power Damage, causing them to be Knocked Back and Slowed by 15% for 1.5s.
The March: Grundy punches the target in a chosen direction, turning them into a missile, dealing 55 Power Damage to enemies they pass through.
Crush (W)Cooldown: 6.0s 20 Will
Solomon Grundy crushes the ground, dealing 40 Power Damage to enemies in the area.
The March: Grundy launches his target skyward and then pile drives them into the ground, Knocking them down for 1s and dealing 25% additional damage.
The March (E)Cooldown: 18.0s 65 Will
Solomon Grundy gains 15% Move Speed for 3s. The next champion he targets with a Basic Attack becomes Suppressed for 1s and is dealt 30 Power Damage. Move Speed bonus is doubled when facing an enemy. Grundy cannot be Slowed while March is activated and any Slows on him will be removed.
While Suppressing an enemy Champion, Grundy's Clobber and Crush skills behave differently.
Buried On Sunday (R)Cooldown: 100.0s
Solomon Grundy oozes noxious substances for 7s. Any enemy target that is either hit by a skill of his, or comes into contact with him, will be infected for 3s. Affected targets take 1% of their Max Health as Power Damage per second and infect other targets they come in contact with. Grundy heals for 0.4% of his Max Health per second, for each Champion infected.
Born On Monday (Passive)
Upon death, Solomon Grundy becomes unattackable and untargetable while he gets ready for one last stand. After 2s, Grundy, no longer unattackable and untargetable, comes back to life with his non-ultimate cooldowns reset and full health restored. Solomon Grundy's Damage is halved and he cannot receive healing.
He will stay in this state for 5s or until he is killed for good.
|COAST CITY JUNLGE: Play Like A Pro!||MinervaDH||11||3,401||2015-05-28||Practically a fossil|
The shambling creature that lurched from the swamp bore almost no resemblance to Cyrus Gold nor did he possess his mind or memories. The only thing he was able to speak were lines from the 19th century English nursery rhyme, 'Solomon Grundy,' which is how he earned the name he now goes by. Since his reanimation, Grundy has been killed a number of times, only to rise again later from Slaughter Swamp. Interestingly, over successive reincarnations, Grundy has displayed varying personalities. Sometimes he has returned as a mindless brute; at other times he returned with some of the memories and intellect of Cyrus Gold and has been able to resist the Rot's directives to a degree.
|Aquaman||650||5700||Bruisers||Prime||100%||22 guides available|
|Arcane Green Lantern||650||5700||Enforcers||Arcane||70%||34 guides available|
|Arcane Supergirl||650||5700||Blasters||Arcane||50%||9 guides available|
|Atomic Green Lantern||575||5050||Enforcers||Atomic||70%||21 guides available|
|Atomic Joker||650||5700||Marksmen||Atomic||50%||6 guides available|
|Atomic Poison Ivy||495||4350||Enforcers||Atomic||50%||17 guides available|
|Atomic Wonder Woman||575||5050||Assassins||Atomic||40%||31 guides available|
|Atrocitus||650||5700||Enforcers||Prime||70%||20 guides available|
|Batman||0||0||Assassins||Prime||10%||53 guides available|
|Blue Beetle||650||5700||Marksmen||Prime||100%||24 guides available|
|Catwoman||650||5700||Blasters||Prime||70%||35 guides available|
|Cyborg||575||5050||Marksmen||Prime||40%||26 guides available|
|Doomsday||0||0||Bruisers||Prime||10%||47 guides available|
|Flash||650||5700||Assassins||Prime||70%||57 guides available|
|Gaslight Batman||0||0||Marksmen||Gaslight||70%||43 guides available|
|Gaslight Catwoman||375||2850||Assassins||Gaslight||40%||33 guides available|
|Gaslight Joker||150||400||Enforcers||Gaslight||10%||38 guides available|
|Green Arrow||650||5700||Marksmen||Prime||70%||33 guides available|
|Green Lantern||0||0||Blasters||Prime||40%||35 guides available|
|Harley Quinn||0||0||Controllers||Prime||10%||29 guides available|
|Hawkgirl||650||5700||Bruisers||Prime||40%||7 guides available|
|Joker||0||0||Blasters||Prime||70%||35 guides available|
|Katana||650||5700||Bruisers||Prime||100%||10 guides available|
|Krypto||650||6800||Controllers||Prime||80%||9 guides available|
|Lex Luthor||650||6800||Blasters||Prime||80%||6 guides available|
|Mecha Superman||575||5050||Enforcers||Mecha||70%||16 guides available|
|Mecha Wonder Woman||375||2850||Marksmen||Mecha||10%||21 guides available|
|Nightmare Batman||495||4350||Bruisers||Nightmare||40%||32 guides available|
|Nightmare Robin||650||5700||Assassins||Nightmare||70%||19 guides available|
|Nightmare Superman||575||5050||Controllers||Nightmare||70%||24 guides available|
|Poison Ivy||150||400||Controllers||Prime||70%||39 guides available|
|Robin||650||5700||Bruisers||Prime||70%||15 guides available|
|Shazam||375||2850||Enforcers||Prime||70%||43 guides available|
|Sinestro||650||5700||Blasters||Prime||50%||16 guides available|
|Solomon Grundy||650||6800||Enforcers||Prime||30%||3 guides available|
|Star Sapphire||495||4350||Blasters||Prime||90%||20 guides available|
|Stargirl||650||5700||Blasters||Prime||10%||7 guides available|
|Starro||650||5700||Controllers||Prime||70%||7 guides available|
|Supergirl||650||5700||Bruisers||Prime||60%||11 guides available|
|Superman||650||5700||Bruisers||Prime||60%||33 guides available|
|Swamp Thing||650||5700||Enforcers||Prime||70%||5 guides available|
|Wonder Woman||0||0||Enforcers||Prime||40%||37 guides available|
|Zatanna||495||4350||Controllers||Prime||70%||22 guides available|