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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    We're moving on to new pastures, and we'd love it if you'd join us.

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    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @meetdamien


    Released October 15th, 2014
    2 alternate costumes available
    Champion select: Voice Actor: Natalie Lander
    Strong against:
    Flash 3 votes
    Gaslight Batman 2 votes
    Green Arrow 2 votes
    Joker 2 votes
    Star Sapphire 2 votes
    Weak against:
    Batman 3 votes
    Wonder Woman 3 votes
    Gaslight Joker 2 votes
    Poison Ivy 2 votes
    Joker 2 votes
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    Stargirl's Consume

    Stargirl's Consume grants Power Damage while on Cooldown.

    Deal 75 True Damage to target enemy drone or creature and you are healed for 30. Environmental objects can also be targeted and are destroyed after healing you.

    True DMG: 75 + 10 per level

    Heal: 30 + 8 per level

    Power Damage: 6 + 0.5 per level

    Cosmic Blast (Q)

    Cooldown: 9.0s 45 Will

    Stargirl charges her cosmic staff, then unleashes a line of cosmic energy, dealing 90 Power Damage to all enemies struck.

    Damage:
    90
    150
    210
    270
    + 80% Power Damage
    Cost:
    45
    60
    75
    90
    Cooldown:
    9
    8
    7
    6

    Shooting Stars (W)

    Cooldown: 12.0s 60 Will

    Stargirl fires a slow Shooting Star at her target, marking them. Then she automatically fires 4 fast Shooting Stars, one every 0.4s, towards the marked target if visible. They deal 25 Power Damage to the first enemy struck.

    Damage:
    25
    45
    65
    85
    + 30% Power Damage
    Cost:
    60
    80
    100
    120
    Cooldown:
    12
    11
    10
    9

    Gravity Well (E)

    Cooldown: 18.0s 85 Will

    Stargirl tosses a gravity well onto the ground for 4s. Enemies in the area lose 35% Move Speed and take 10% additional damage from all of Stargirl's skills.

    Cost:
    85
    90
    95
    100
    Bonus Damage:
    10%
    15%
    20%
    25%
    Cooldown:
    18
    16
    14
    12

    Energy Conversion (R)

    Cooldown: 120.0s

    Stargirl resets the cooldown of Family Heirlooms and channels at an enemy Champion for 3s. She can move while channeling, but the skill will end if she goes too far. The target is Crippled (cannot use movement skills) and is dealt 200 Power Damage over time.

    Stargirl converts 75% of the damage (before armor) into a Shield, up to a maximum of 150, that lasts for 3s after the channel ends.

    Damage Over Time:
    200
    325
    450
    575
    + 140% Power Damage

    Family Heirlooms (Passive)

    Cosmic Blast deals additional Power Damage equal to 2.5% Current Health (+1.5% per 100 Power Damage) over 5s.

    If Stargirl takes no damage for 10s, she gains 15 Move Speed until she takes damage.

    Damage:
    2.5%
    5%
    7.5%
    10%
    Move Speed:
    15
    20
    25
    30

    Top rated guide

    Totes Awesome Guide From MrLucho
    ...
    Read full guide » A Stargirl guide by MrLucho (last updated about X)

    Most recently updated guide

    Dycer's Starry Night on the Coast
    ...
    Read full guide » A Stargirl guide by The_Dycer (last updated about X)
    Guide Author Map Score Views Updated Freshness
    Totes Awesome Guide From MrLucho MrLucho GH 9 1,694 2014-12-10 Practically a fossil
    STARS Crysis176 GD 9 1,136 2015-01-10 Practically a fossil
    ole Crysis176 GH 9 1,047 2015-01-10 Practically a fossil
    Galactic Voyager 650
    Bombshell 650

    Unlike other heroes, the event that led to Courtney Whitmore becoming a hero wasn't tragedy. Instead, it was the breakup of her parent's marriage and her mother's remarriage to a man named Pat Dugan. She was miserable in her new life and blamed her stepfather. In Pat's belongings, she stumbled across the gear of the hero, 'The Star-Spangled Kid' and realized that Pat had once been the adult sidekick of a teenage hero. To make a mockery of Pat, she decided to wear that gear to a school dance. However, detecting someone wearing the Kid's gear, one of Kid's old enemies thought someone had taken up as the new Star-Spangled Kid and attacked the dance. Her stepfather came to Courtney's aid in a suit of mechanized battle armor he had been secretly working on and the two defeated this old foe.

    Exhilarated by the battle, Courtney decided she wanted to continue on as a hero. Seeing how well she'd handled herself and how it could help them grow closer as father and daughter, Pat agreed. However, there was one condition: He would have to fight alongside her as her guardian. Amused that he would now be her sidekick, Courtney agreed and took on the shorter heroic name, 'Stargirl'.

    Courtney Whitmore is an attractive and cheerful teenage girl, adoring the life she leads as a hero. Due to her young age, it is unsurprising that she can sometimes be naive about how the world works. The Cosmic Staff she wields grants her the ability to fly and can manipulate energy on a large scale, creating energy blasts and defensive shields.

    Basic audio

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    Rejoining the fight (respawn)

    Victory over another champion

    Level up / new abilities

    Using an ultimate ability

    Champion interactions

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    Helped by Katana
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    Rivals

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    Kill on Supergirl
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