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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    We've moved on to new pastures, and we'd love it if you'd join us. We're building a site for Keystone, the new arena shooter from Digital Extremes (of Warframe fame). Join us at keystone.gg!

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG


    Released March 1st, 2013
    2 alternate costumes available
    Champion select: Voice Actor: Adam Baldwin
    Strong against:
    Harley Quinn 1 votes
    Robin 1 votes
    Superman 1 votes
    Weak against:
    Harley Quinn 1 votes
    Robin 1 votes
    Superman 1 votes
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    Green Lantern's Meteor Drop

    Green Lantern's Meteor Drop scales with Power Damage (35%).

    Drop a meteor on the target location, dealing 80 Power Damage in an area around it. The meteor persists for 120 seconds as a Small Environmental Object.

    Slam (Q)

    Cooldown: 8.0s 40 Will

    Green Lantern drops a construct on the target, dealing 60 Power Damage.

    If the target is marked by Missile Barrage, then Slam consumes the marks and deals an additional 10 Power Damage per stack.

    Damage:
    60
    100
    140
    180
    + 60% Power Damage + 6% Bonus Will
    Damage Per Stack:
    10
    20
    30
    40
    + 2% Bonus Will
    Cooldown:
    8
    7
    6
    5
    Cost:
    40
    65
    90
    115

    Constrict (W)

    Cooldown: 14.0s 70 Will

    Green Lantern's target loses 70% Move Speed and is dealt 50 Power Damage over 1.0s.

    While the effect is active, using Green Lantern's skills on the target reduces Constrict's cooldown by 1.5s.

    Damage Over Time:
    50
    75
    100
    125
    + 60% Power Damage
    Duration:
    1
    1.5
    2
    2.5
    Cost:
    70
    110
    150
    190

    Missile Barrage (E)

    Cooldown: 16.0s 70 Will

    Green Lantern fires a missile that explodes when it hits an enemy or reaches max range, dealing 30 Power Damage in an area and applying the Missile Barrage mark. This mark can stack up to three times.

    This skill can be used up to 3 times within 5s.

    Damage:
    30
    45
    60
    75
    + 25% Power Damage
    Cooldown:
    16
    14
    12
    10
    Cost:
    70
    90
    110
    130

    Green Lantern's Light (R)

    Cooldown: 120.0s

    Green Lantern crashes a jet construct into the ground, dealing 175 Power Damage to enemies in the area. Enemies in the center of the area are Knocked Down for 1s.

    Damage:
    175
    300
    425
    550
    + 70% Power Damage + 10% Bonus Will
    Cooldown:
    120
    115
    110
    105

    Indomitable Will (Passive)

    Green Lantern regains 0.5% of Max Will whenever he kills a drone or creature, or 5% of Max Will when he earns a Kill or an Assist.

    Trigger (Cooldown: 12s): Green Lantern's Basic Attack deals 7% of his Max Will as Power Damage.

    Will:
    7%
    8%
    9%
    10%
    Will Regained:
    0.5%
    1%
    1.5%
    2%
    Will Regained (Champs):
    5%
    6%
    7%
    8%

    Top rated guide

    In Brightest Day In Blackest Night
    ...
    Read full guide » A Green Lantern guide by BertRaccoon (last updated about X)

    Most recently updated guide

    Green Lantern's Light! [WIP]
    ...
    Read full guide » A Green Lantern guide by Protectoooor (last updated about X)
    Guide Author Map Score Views Updated Freshness
    In Brightest Day In Blackest Night BertRaccoon 21 5,767 2015-04-08 Practically a fossil
    All Aboard the Pain Plane The_Dycer 14 1,974 2015-05-18 Practically a fossil
    Callsign: Highball 650
    SoCal Hal 650

    The first human to join the interstellar peacekeeping Green Lantern Corps, Hal Jordan serves and protects Sector 2814 by using his indomitable will to control his alien power ring.

    Headstrong and fearless, Captain Hal Jordan was a highly skilled test pilot before being chosen as a Green Lantern. Overcoming profound fear earned him high regard from Green Lantern peers; some even say he is the greatest Green Lantern alive.

    Basic audio

    Champion select

    Rejoining the fight (respawn)

    Victory over another champion

    Level up / new abilities

    Using an ultimate ability

    Champion interactions

    Champion Cash Points Role Universe Difficulty Guides
    Aquaman 650 5700 Bruisers Prime 100%
    22 guides available
    Arcane Green Lantern 650 5700 Enforcers Arcane 70%
    34 guides available
    Arcane Supergirl 650 5700 Blasters Arcane 50%
    9 guides available
    Atomic Green Lantern 575 5050 Enforcers Atomic 70%
    21 guides available
    Atomic Joker 650 5700 Marksmen Atomic 50%
    6 guides available
    Atomic Poison Ivy 495 4350 Enforcers Atomic 50%
    17 guides available
    Atomic Wonder Woman 575 5050 Assassins Atomic 40%
    31 guides available
    Atrocitus 650 5700 Enforcers Prime 70%
    20 guides available
    Batman 0 0 Assassins Prime 10%
    53 guides available
    Blue Beetle 650 5700 Marksmen Prime 100%
    24 guides available
    Catwoman 650 5700 Blasters Prime 70%
    35 guides available
    Cyborg 575 5050 Marksmen Prime 40%
    26 guides available
    Doomsday 0 0 Bruisers Prime 10%
    47 guides available
    Flash 650 5700 Assassins Prime 70%
    57 guides available
    Gaslight Batman 0 0 Marksmen Gaslight 70%
    43 guides available
    Gaslight Catwoman 375 2850 Assassins Gaslight 40%
    33 guides available
    Gaslight Joker 150 400 Enforcers Gaslight 10%
    38 guides available
    Green Arrow 650 5700 Marksmen Prime 70%
    33 guides available
    Green Lantern 0 0 Blasters Prime 40%
    35 guides available
    Harley Quinn 0 0 Controllers Prime 10%
    29 guides available
    Hawkgirl 650 5700 Bruisers Prime 40%
    7 guides available
    Joker 0 0 Blasters Prime 70%
    35 guides available
    Katana 650 5700 Bruisers Prime 100%
    10 guides available
    Krypto 650 6800 Controllers Prime 80%
    9 guides available
    Lex Luthor 650 6800 Blasters Prime 80%
    6 guides available
    Mecha Superman 575 5050 Enforcers Mecha 70%
    16 guides available
    Mecha Wonder Woman 375 2850 Marksmen Mecha 10%
    21 guides available
    Nightmare Batman 495 4350 Bruisers Nightmare 40%
    32 guides available
    Nightmare Robin 650 5700 Assassins Nightmare 70%
    19 guides available
    Nightmare Superman 575 5050 Controllers Nightmare 70%
    24 guides available
    Poison Ivy 150 400 Controllers Prime 70%
    39 guides available
    Robin 650 5700 Bruisers Prime 70%
    15 guides available
    Shazam 375 2850 Enforcers Prime 70%
    43 guides available
    Sinestro 650 5700 Blasters Prime 50%
    16 guides available
    Solomon Grundy 650 6800 Enforcers Prime 30%
    3 guides available
    Star Sapphire 495 4350 Blasters Prime 90%
    20 guides available
    Stargirl 650 5700 Blasters Prime 10%
    7 guides available
    Starro 650 5700 Controllers Prime 70%
    7 guides available
    Supergirl 650 5700 Bruisers Prime 60%
    11 guides available
    Superman 650 5700 Bruisers Prime 60%
    33 guides available
    Swamp Thing 650 5700 Enforcers Prime 70%
    5 guides available
    Wonder Woman 0 0 Enforcers Prime 40%
    37 guides available
    Zatanna 495 4350 Controllers Prime 70%
    22 guides available