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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    We've moved on to new pastures, and we'd love it if you'd join us. We're building a site for Keystone, the new arena shooter from Digital Extremes (of Warframe fame). Join us at keystone.gg!

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG


    Released September 18th, 2013
    3 alternate costumes available
    Champion select: Voice Actor: JB Blanc
    Strong against:
    Cyborg 2 votes
    Gaslight Batman 2 votes
    Green Arrow 2 votes
    Joker 2 votes
    Weak against:
    Shazam 2 votes
    Wonder Woman 2 votes
    Supergirl 2 votes
    Mecha Superman 2 votes
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    Arcane Green Lantern's Healing Wave

    Arcane Green Lantern's Healing Wave grants increased Power Armor and Attack Armor to you and nearby allies.

    Heal yourself and nearby allies for 50 Health. Further Healing Waves within 30 seconds will have their effectiveness reduced by 50%. You and nearby allies also gain 10 Power Armor and Attack Armor for 3 seconds.

    Construct Champion (Q)

    Cooldown: 13.0s 65 Will

    Arcane Green Lantern constructs a knight that marches forward, dealing 60 Power Damage to all targets and Knocking Down the first enemy Champion hit for 1.25s.

    Activating the skill a second time will blink Arcane Green Lantern to the knight's location, dispelling it.

    Damage
    60
    95
    130
    165
    + 40% Total Power Damage + 6% Bonus Health
    Cost:
    65
    75
    85
    95
    Cooldown
    13
    12
    11
    10

    Shackles (W)

    Cooldown: 15.0s 70 Will

    Enemy Champions near the lantern lose 25% Move Speed while they remain within range. If they are still within range after 3s, then they will be Rooted (unable to move or use movement abilities) for 0.8s.

    Slow:
    25%
    30%
    35%
    40%
    Root Duration:
    0.80
    0.95
    1.10
    1.25
    Cost:
    70
    75
    80
    85

    Emerald Lantern (E)

    Cooldown: 9.0s 30 Will

    Arcane Green Lantern throws his lantern, dealing 50 Power Damage in an area. The lantern remains there for 8s, granting vision.

    Touching the lantern will retrieve it, and reduce Emerald Lantern's cooldown by 3s.

    Damage:
    50
    90
    130
    170
    + 60% Power Damage
    Cost:
    30
    40
    50
    60

    Deny the Black (R)

    Cooldown: 165.0s

    Arcane Green Lantern channels for 2s and then blinks to the targeted ally. As soon as he begins channeling the ally receives a Shield that blocks 250 damage and lasts for 5s, and the fog of war is Revealed in a large area around them. Enemies within this area receive the Emerald Light effect.

    Shield:
    250
    375
    500
    625
    + {{120% Power Damage
    Cooldown:
    165
    150
    135
    120

    Emerald Light (Passive)

    Arcane Green Lantern's lantern grants nearby allies 10 Attack Armor.Trigger (Cooldown: 8s): Damaging an enemy with a Basic Attack applies Emerald Light for 3s. Allied Champions that use Basic Attacks against the marked target regain 30 Health over 4s.

    Attack Armor:
    10
    15
    20
    25
    Heal:
    30
    40
    50
    60
    + {2% Bonus Health

    Top rated guide

    The Black Shall Fall A guide to ArcaneGL Support
    ...
    Read full guide » An Arcane Green Lantern guide by akerasi (last updated about X)

    Most recently updated guide

    Arcane Green Lantern Support Tanky Tank!
    ...
    Read full guide » An Arcane Green Lantern guide by tysser (last updated about X)
    Guide Author Map Score Views Updated Freshness
    The Black Shall Fall A guide to ArcaneGL Support akerasi 12 3,921 2015-03-28 Practically a fossil
    Burzi94 CC 9 0 2013-12-20 Practically a fossil
    Jade Warrior 650
    Emerald Patriot 650
    Northern Light 650

    Sir Harold Jordan, a highly distinguished member of the Order of Emerald Knights, was only a child when the Shadow League unleashed the Black. Monsters poured from the darkness to slay everyone in their path, including young Harold's family. If the famed Emerald Knight Alan Scott had not intervened, the boy would have also perished.

    Raised by a legend among the Emerald Knights, Arcane Green Lantern is a shining beacon of strength and will upon any battlefield.

    Basic audio

    Champion select

    Rejoining the fight (respawn)

    Victory over another champion

    Level up / new abilities

    Using an ultimate ability

    Champion interactions

    Champion Cash Points Role Universe Difficulty Guides
    Aquaman 650 5700 Bruisers Prime 100%
    22 guides available
    Arcane Green Lantern 650 5700 Enforcers Arcane 70%
    34 guides available
    Arcane Supergirl 650 5700 Blasters Arcane 50%
    9 guides available
    Atomic Green Lantern 575 5050 Enforcers Atomic 70%
    21 guides available
    Atomic Joker 650 5700 Marksmen Atomic 50%
    6 guides available
    Atomic Poison Ivy 495 4350 Enforcers Atomic 50%
    17 guides available
    Atomic Wonder Woman 575 5050 Assassins Atomic 40%
    31 guides available
    Atrocitus 650 5700 Enforcers Prime 70%
    20 guides available
    Batman 0 0 Assassins Prime 10%
    53 guides available
    Blue Beetle 650 5700 Marksmen Prime 100%
    24 guides available
    Catwoman 650 5700 Blasters Prime 70%
    35 guides available
    Cyborg 575 5050 Marksmen Prime 40%
    26 guides available
    Doomsday 0 0 Bruisers Prime 10%
    47 guides available
    Flash 650 5700 Assassins Prime 70%
    57 guides available
    Gaslight Batman 0 0 Marksmen Gaslight 70%
    43 guides available
    Gaslight Catwoman 375 2850 Assassins Gaslight 40%
    33 guides available
    Gaslight Joker 150 400 Enforcers Gaslight 10%
    38 guides available
    Green Arrow 650 5700 Marksmen Prime 70%
    33 guides available
    Green Lantern 0 0 Blasters Prime 40%
    35 guides available
    Harley Quinn 0 0 Controllers Prime 10%
    29 guides available
    Hawkgirl 650 5700 Bruisers Prime 40%
    7 guides available
    Joker 0 0 Blasters Prime 70%
    35 guides available
    Katana 650 5700 Bruisers Prime 100%
    10 guides available
    Krypto 650 6800 Controllers Prime 80%
    9 guides available
    Lex Luthor 650 6800 Blasters Prime 80%
    6 guides available
    Mecha Superman 575 5050 Enforcers Mecha 70%
    16 guides available
    Mecha Wonder Woman 375 2850 Marksmen Mecha 10%
    21 guides available
    Nightmare Batman 495 4350 Bruisers Nightmare 40%
    32 guides available
    Nightmare Robin 650 5700 Assassins Nightmare 70%
    19 guides available
    Nightmare Superman 575 5050 Controllers Nightmare 70%
    24 guides available
    Poison Ivy 150 400 Controllers Prime 70%
    39 guides available
    Robin 650 5700 Bruisers Prime 70%
    15 guides available
    Shazam 375 2850 Enforcers Prime 70%
    43 guides available
    Sinestro 650 5700 Blasters Prime 50%
    16 guides available
    Solomon Grundy 650 6800 Enforcers Prime 30%
    3 guides available
    Star Sapphire 495 4350 Blasters Prime 90%
    20 guides available
    Stargirl 650 5700 Blasters Prime 10%
    7 guides available
    Starro 650 5700 Controllers Prime 70%
    7 guides available
    Supergirl 650 5700 Bruisers Prime 60%
    11 guides available
    Superman 650 5700 Bruisers Prime 60%
    33 guides available
    Swamp Thing 650 5700 Enforcers Prime 70%
    5 guides available
    Wonder Woman 0 0 Enforcers Prime 40%
    37 guides available
    Zatanna 495 4350 Controllers Prime 70%
    22 guides available