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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    We're moving on to new pastures, and we'd love it if you'd join us.

    We've moved on to new pastures, and we'd love it if you'd join us. If you play Gigantic, we have a site for that: GGRock. If you're a Paragon fan, we recently launched ParagonDB. And for Overwatch players, we're working on a player/team finder site over at overwatchers.gg.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @meetdamien


    Released April 29th, 2015
    1 alternate costume available
    Champion select: Voice Actor: Steve Blum
    Strong against:
    Green Lantern 6 votes
    Mecha Superman 6 votes
    Robin 6 votes
    Atomic Joker 6 votes
    Weak against:
    Star Sapphire 6 votes
    Supergirl 6 votes
    Stargirl 6 votes
    Batman 6 votes
    We're looking for a Lex Luthor guide worthy of being our Editor's Pick. Want to see your guide here, prominently displayed to every visitor to this page? Go create a guide and show us what you can do!
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    Vote for who Lex Luthor is strong and weak against. This will be particularly useful once draft/ranked matches are available.

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    Lex Luthor's Trap

    Lex Luthor's Trap can be placed from a greater distance.

    Gain 3 charges that are spent to place Traps (2 seconds to prime) that last for 45 seconds and are triggered by the next enemy Champion to step on them. They will be Rooted for 1.5 seconds and revealed for 5 seconds. Up to 2 Traps may be on the battlefield at once. You regenerate a new Trap every 45 seconds or by returning to base.`

    Lexcorp Sentry (Q)

    Cooldown: 1.2s 30 Will

    Lex Luthor deploys a Sentry for 16s, granting vision. The Sentry can be destroyed by 2 attacks or a Turret attack. The Sentry will fire at the nearest enemy in range, dealing 20 Power Damage and applying Skill Hit Effects with each shot.

    Using Sentry consumes a charge. A charge is generated every 12s and 3 charges can be stored. A maximum of 3 Sentries can be active at a time.

    Sentry Shot Damage:
    20
    35
    50
    65
    + 15% Power Damage
    Cost:
    30
    40
    50
    60

    Tactical Disruption (W)

    Cooldown: 12.0s 75 Will

    Lex Luthor fires an energy blast at the ground that can hit enemies and his Sentries in the area.

    Enemy: Tactical Disruption stuns enemies it hits for 1s, and deals 60 Power Damage over 3s.

    Sentry: Reset the Sentry's duration, health, and empowers the Sentry's next 3 attacks to slow the target by 20% for 1s.

    Damage:
    60
    100
    140
    180
    + 60% Power Damage
    Cost:
    75
    100
    125
    150

    Critical Mass (E)

    Cooldown: 8.0s 50 Will

    Lex Luthor fires a Critical Mass of energy that can hit enemy Champions or his Sentries.

    Enemy: Critical Mass deals 50 Power Damage.

    Sentry: Empowers the Sentry's next 3 attacks to fire 100% faster and deal 30 Power Damage.

    Damage:
    50
    100
    150
    200
    + 50% Power Damage
    Empowered Sentry Damage:
    30
    50
    70
    90
    + 25% Power Damage
    Cost:
    50
    70
    90
    110

    Orbital Remediation (R)

    Lex Luthor orders his Orbital satellite to blast an area. It charges for 1s, and then fires in a line, dealing 175 Power Damage to all enemies it hits.

    Damage:
    175
    295
    415
    535
    + 75% Power Damage

    Neural Networking (Passive)

    When Lex Luthor creates a Sentry it will link with nearby Sentries for 5s. Each Sentry will deal 20 Power Damage per second to enemies standing in the linked beams, and any beneficial effects from Lex's skills will apply to all linked Sentries.

    Damage:
    20
    30
    40
    50
    + 10% Power Damage

    Top rated guide

    Top Lane's Hostile Takeover
    ...
    Read full guide » A Lex Luthor guide by nickthedevil (last updated about X)

    Most recently updated guide

    Super Powerman Luthor Survive!
    ...
    Read full guide » A Lex Luthor guide by RChamber (last updated about X)
    Guide Author Map Score Views Updated Freshness
    Top Lane's Hostile Takeover nickthedevil 16 3,188 2015-05-01 Practically a fossil
    Krashy's Top Jungle Lex Luthor Krashy 14 3,001 2015-05-23 Practically a fossil
    Trench Diver 650

    Born in Smallville but believing himself superior, he murdered his abusive father to escape small-town America and build an empire on his genius. On arriving in Metropolis, he built a vast commercial empire, but soon found his plans frustrated by another newcomer to that city: Superman.

    Not one to take disappointment lightly, he became the sworn enemy of Superman. He has vowed that the world will turn its back on the Man of Steel along with all other metahumans.

    Basic audio

    Champion select

    Rejoining the fight (respawn)

    Victory over another champion

    Level up / new abilities

    Using an ultimate ability

    Champion interactions

    Champion Cash Points Role Universe Difficulty Guides
    Aquaman 650 5700 Bruisers Prime 100%
    22 guides available
    Arcane Green Lantern 650 5700 Enforcers Arcane 70%
    34 guides available
    Arcane Supergirl 650 5700 Blasters Arcane 50%
    9 guides available
    Atomic Green Lantern 575 5050 Enforcers Atomic 70%
    21 guides available
    Atomic Joker 650 5700 Marksmen Atomic 50%
    6 guides available
    Atomic Poison Ivy 495 4350 Enforcers Atomic 50%
    17 guides available
    Atomic Wonder Woman 575 5050 Assassins Atomic 40%
    31 guides available
    Atrocitus 650 5700 Enforcers Prime 70%
    20 guides available
    Batman 0 0 Assassins Prime 10%
    53 guides available
    Blue Beetle 650 5700 Marksmen Prime 100%
    24 guides available
    Catwoman 650 5700 Blasters Prime 70%
    35 guides available
    Cyborg 575 5050 Marksmen Prime 40%
    26 guides available
    Doomsday 0 0 Bruisers Prime 10%
    47 guides available
    Flash 650 5700 Assassins Prime 70%
    57 guides available
    Gaslight Batman 0 0 Marksmen Gaslight 70%
    43 guides available
    Gaslight Catwoman 375 2850 Assassins Gaslight 40%
    33 guides available
    Gaslight Joker 150 400 Enforcers Gaslight 10%
    38 guides available
    Green Arrow 650 5700 Marksmen Prime 70%
    33 guides available
    Green Lantern 0 0 Blasters Prime 40%
    35 guides available
    Harley Quinn 0 0 Controllers Prime 10%
    29 guides available
    Hawkgirl 650 5700 Bruisers Prime 40%
    7 guides available
    Joker 0 0 Blasters Prime 70%
    35 guides available
    Katana 650 5700 Bruisers Prime 100%
    10 guides available
    Krypto 650 6800 Controllers Prime 80%
    9 guides available
    Lex Luthor 650 6800 Blasters Prime 80%
    6 guides available
    Mecha Superman 575 5050 Enforcers Mecha 70%
    16 guides available
    Mecha Wonder Woman 375 2850 Marksmen Mecha 10%
    21 guides available
    Nightmare Batman 495 4350 Bruisers Nightmare 40%
    32 guides available
    Nightmare Robin 650 5700 Assassins Nightmare 70%
    19 guides available
    Nightmare Superman 575 5050 Controllers Nightmare 70%
    24 guides available
    Poison Ivy 150 400 Controllers Prime 70%
    39 guides available
    Robin 650 5700 Bruisers Prime 70%
    15 guides available
    Shazam 375 2850 Enforcers Prime 70%
    43 guides available
    Sinestro 650 5700 Blasters Prime 50%
    16 guides available
    Solomon Grundy 650 6800 Enforcers Prime 30%
    3 guides available
    Star Sapphire 495 4350 Blasters Prime 90%
    20 guides available
    Stargirl 650 5700 Blasters Prime 10%
    7 guides available
    Starro 650 5700 Controllers Prime 70%
    7 guides available
    Supergirl 650 5700 Bruisers Prime 60%
    11 guides available
    Superman 650 5700 Bruisers Prime 60%
    33 guides available
    Swamp Thing 650 5700 Enforcers Prime 70%
    5 guides available
    Wonder Woman 0 0 Enforcers Prime 40%
    37 guides available
    Zatanna 495 4350 Controllers Prime 70%
    22 guides available