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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    We've moved on to new pastures, and we'd love it if you'd join us. We're building a site for Keystone, the new arena shooter from Digital Extremes (of Warframe fame). Join us at keystone.gg!

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG


    Released March 1st, 2013
    3 alternate costumes available
    Champion select: Voice Actor: Steve Blum
    Strong against:
    Joker 3 votes
    Atomic Joker 3 votes
    Doomsday 2 votes
    Green Lantern 2 votes
    Weak against:
    Doomsday 1 votes
    Lex Luthor 5 votes
    Green Lantern 1 votes
    Mecha Superman 1 votes
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    Nightmare Batman's Consume

    Nightmare Batman's Consume restores bonus Health.

    Deal 75 True Damage to target enemy drone or creature and you are healed for 45. Environmental objects can also be targeted and are destroyed after healing you.

    True DMG: 75 + 10 per level

    Heal: 30 + 8 per level

    Silver Batarang (Q)

    Cooldown: 5.0s 50 Energy

    Nightmare Batman throws a batarang that returns to him after it reaches full range. It deals 50 Attack Damage to the first enemy it hits. Each additional hit deals 25% less damage, down to a minimum of 25% damage.

    Enemies hit lose 20% Move Speed for 1s. This penalty stacks if the target is hit twice.

    Damage:
    50
    75
    100
    125
    + 50% Bonus Attack Damage
    Cost:
    50
    45
    40
    35

    Bat Swarm (W)

    Cooldown: 15.0s 50 Energy

    Nightmare Batman's next Basic Attack within 4s causes a bat swarm to attack his target. This swarm deals 15 Attack Damage per second for 2s and Reveals all enemies in the area. Each Basic Attack extends the duration of the swarm by 0.5s to a max of 4s.

    Damage Per Second:
    15
    25
    35
    45
    + 30% Bonus Attack Damage

    Savagery (E)

    Cooldown: 22.0s 30 Energy

    Nightmare Batman gains 20% Attack Speed and 15% (+1% per 100 Bonus Health) Move Speed for 3s. Every time he hits a target with a Basic Attack he gains 8 Energy, and the duration is increased by 1s, up to an additional 5s.

    Attack Speed:
    20%
    25%
    30%
    35%
    Cooldown:
    22
    20
    18
    16

    Feral Embrace (R)

    Cooldown: 120.0s

    Nightmare Batman blinks to a target enemy Champion dealing 75 Attack Damage and channels for 2s. During that time the target is Suppressed, and is dealt 150 Attack Damage over 2s. Nightmare Batman gains 30% Attack Lifesteal for the duration.

    The duration of the effect is not reduced by Resilience.

    Damage:
    75
    110
    145
    180
    + 60% Bonus Attack Damage
    Damage Over Time:
    150
    220
    290
    360
    + 120% Bonus Attack Damage

    Eternal Hunger (Passive)

    Nightmare Batman gains 4 Health with each Basic Attack. If he continues to attack the same target, the Health gained will increase, stacking up to 3 times.

    These stacks remove after 4s without attacking, or if he attacks a different target.

    Heal:
    4
    5
    6
    7

    Top rated guide

    The Nightmare of the Jungle
    ...
    Read full guide » A Nightmare Batman guide by The_Dycer (last updated about X)

    Most recently updated guide

    Jungle Nightmare
    ...
    Read full guide » A Nightmare Batman guide by sincity1600 (last updated about X)
    Guide Author Map Score Views Updated Freshness
    Revenant 650
    Krampus 650 (Seasonal Only)
    Crimson Lord 650

    Having succumbed to vampirism while hunting Dracula, Nightmare Batman's unnatural speed and strength make him one of the most formidable and terrifying assassins in the Multiverse.

    Initially, Bruce Wayne controlled the hunger, augmenting his skills with his newly gained vampiric abilities to fight his war on crime. In time, the hunger became too great and he brutally murdered the Joker, gorging on his blood. His control snapped, what remained was a wild killing machine, unpredictable but efficient.

    Basic audio

    Champion select

    Rejoining the fight (respawn)

    Victory over another champion

    Level up / new abilities

    Using an ultimate ability

    Champion interactions

    Champion Cash Points Role Universe Difficulty Guides
    Aquaman 650 5700 Bruisers Prime 100%
    22 guides available
    Arcane Green Lantern 650 5700 Enforcers Arcane 70%
    34 guides available
    Arcane Supergirl 650 5700 Blasters Arcane 50%
    9 guides available
    Atomic Green Lantern 575 5050 Enforcers Atomic 70%
    21 guides available
    Atomic Joker 650 5700 Marksmen Atomic 50%
    6 guides available
    Atomic Poison Ivy 495 4350 Enforcers Atomic 50%
    17 guides available
    Atomic Wonder Woman 575 5050 Assassins Atomic 40%
    31 guides available
    Atrocitus 650 5700 Enforcers Prime 70%
    20 guides available
    Batman 0 0 Assassins Prime 10%
    53 guides available
    Blue Beetle 650 5700 Marksmen Prime 100%
    24 guides available
    Catwoman 650 5700 Blasters Prime 70%
    35 guides available
    Cyborg 575 5050 Marksmen Prime 40%
    26 guides available
    Doomsday 0 0 Bruisers Prime 10%
    47 guides available
    Flash 650 5700 Assassins Prime 70%
    57 guides available
    Gaslight Batman 0 0 Marksmen Gaslight 70%
    43 guides available
    Gaslight Catwoman 375 2850 Assassins Gaslight 40%
    33 guides available
    Gaslight Joker 150 400 Enforcers Gaslight 10%
    38 guides available
    Green Arrow 650 5700 Marksmen Prime 70%
    33 guides available
    Green Lantern 0 0 Blasters Prime 40%
    35 guides available
    Harley Quinn 0 0 Controllers Prime 10%
    29 guides available
    Hawkgirl 650 5700 Bruisers Prime 40%
    7 guides available
    Joker 0 0 Blasters Prime 70%
    35 guides available
    Katana 650 5700 Bruisers Prime 100%
    10 guides available
    Krypto 650 6800 Controllers Prime 80%
    9 guides available
    Lex Luthor 650 6800 Blasters Prime 80%
    6 guides available
    Mecha Superman 575 5050 Enforcers Mecha 70%
    16 guides available
    Mecha Wonder Woman 375 2850 Marksmen Mecha 10%
    21 guides available
    Nightmare Batman 495 4350 Bruisers Nightmare 40%
    32 guides available
    Nightmare Robin 650 5700 Assassins Nightmare 70%
    19 guides available
    Nightmare Superman 575 5050 Controllers Nightmare 70%
    24 guides available
    Poison Ivy 150 400 Controllers Prime 70%
    39 guides available
    Robin 650 5700 Bruisers Prime 70%
    15 guides available
    Shazam 375 2850 Enforcers Prime 70%
    43 guides available
    Sinestro 650 5700 Blasters Prime 50%
    16 guides available
    Solomon Grundy 650 6800 Enforcers Prime 30%
    3 guides available
    Star Sapphire 495 4350 Blasters Prime 90%
    20 guides available
    Stargirl 650 5700 Blasters Prime 10%
    7 guides available
    Starro 650 5700 Controllers Prime 70%
    7 guides available
    Supergirl 650 5700 Bruisers Prime 60%
    11 guides available
    Superman 650 5700 Bruisers Prime 60%
    33 guides available
    Swamp Thing 650 5700 Enforcers Prime 70%
    5 guides available
    Wonder Woman 0 0 Enforcers Prime 40%
    37 guides available
    Zatanna 495 4350 Controllers Prime 70%
    22 guides available