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    Sacrilege
    @SacrilegeGG

    Infinite Crisis builds for Zatanna

    myR Ciiro's Coast City OP Zatanna

    A Zatanna guide by Ciiro
    Last updated: Aug 31st, 2013
    Link to guide: www.dawnbase.com/guides/myr-ciiros-coast-city-op-zatanna-
    3,992 0
    Score:

    1

    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Augments
    Modifiers
    Stolen Powers
    Directory

    1. Introduction

    2. Abilities
        
    3. Stolen powers

    4. Items


    5. Lanephase
    _________________________________________________________________________________________

    1. Introduction

    What's up, I'am Ciiro and i play Marksmen for myRevenge.
    I hope i can help you guys to rule the Lane with ZATANNA.

    _________________________________________________________________________________________

    2. Abilities

    Skewer (Q)


    Zatanna summons magical swords, and after a short delay they deal 60 Power Damage to enemies in an area.

    If it hits a target with the Punish effect, Punish will detonate early.

    Damage: 60 - 90 - 120 - 150                 + 50% Power Damage

    Cost:       35 - 40 - 45 - 50



    Dash, Dazzle (W)


    Allied Champion: The target gains 25% Move Speed for 4 seconds.

    Enemy Champion: The target loses 25% Move Speed for 4 seconds.

    Move Speed: 25% - 30% - 35% - 40%

    Cooldown:      20 - 18 - 16 - 14


    Protect, Punish (E)


    Allied Target: Gain a Shield that blocks 50 damage. After 4 seconds the target is healed for 25% of the remaining shield, and nearby allies for half of that amount.

    Enemy target: Reduces target's healing by 50%. After 4 seconds, they explode and deal 45 Power Damage to themselves and other enemies nearby. When detonated by Skewer, damage is doubled.

    Protect Shield:     50 - 90 - 130 - 170          + 15% Bonus Will

    Protect Heal:       25% - 40% - 55% - 70%

    Punish Damage: 45 - 70 - 95 - 120            + 25% Power Damage

    Cost:                   75 - 85 - 95 - 105

    Be A Rabbit (R)


    Zatanna transforms her target into a rabbit for 2 seconds. As a rabbit, the target's Power Armor and Attack Armor are halved and cannot be changed until they transform back. The transformed enemy cannot attack or use Skills.

    Duration:     2 - 2.25 - 2.5 - 2.75

    Cooldown: 55 - 50 - 45 - 40

    Cost:        100 - 110 - 120 - 130


    Stage Presence (Passive)


    Zatanna gains 0.5 Will Regen, and nearby allies gain 5 Power Armor.

    Will Regen:    0.5 - 1 - 1.5 - 2

    Power Armor: 5 - 10 - 15 - 20         + 0.5% Bonus Will


    _________________________________________________________________________________________

    3. Stolen powers

    I usually use


    but you can also use


    I take [[Flash's Super Speed]] + [[Cyborg's Teleport]] because you want to be at your lane all the time, if you have to go back, you can immediately port back to your lane and farm Coins to get Stacks on your The Logoz (2)

    If you feel safer with [[Doomsday's Invulnerability]] you can pick it aswell.

    _________________________________________________________________________________________

    4. Items

    I guess this part of the Guide is the most important one and i think i found a build which works the best so far.

    We start off with a Nil Ring + 3x Health Pack + 2x Will Pack
    --------> 3x --------> 2x

    Try to get 1000 Gold before you go back for the first time to get The Logoz (2)
                  + 150 Will

                                + 20 Power Damage

    Will Restore: Restores 8 Will when you collect a coin.

    Power Damage Collector: + 1.5 Power Damage when you collect a coin (max 45 Power Damage, lose half on death).

    [[Two Face's Coin (2)]]
                        + 20 Power Damage

                                      + 5% Cooldown Reduction

    Power Harvest: Gain 3 Power Damage each minute with each Champion Kill or Assist (max 90 Power Damage)

    It's the first Item you want to finish after The Logoz (2) its a great Tool to get a lot of PD with nearly no money.


    The Starheart (4)
         + 140 Power Damage

    Power Feedback: +30% Power Damage.

    You normaly won't get that Item in one Buy so i decided not to just sit on my Gold but to spend it wisely.
    After finishing [[Two Face's Coin (2)]] and you beeing back without enough money you should buy as much Stacks of...

    Radion Shard (4)
              + 75 Power Damage

    Refundable: You can sell this Artifact back for full value.

    Because you get the exact amount of Money back if u sell this Item you can always buy Stacks if you can't buy the Item you want at the moment.


    The Book Of Eternity (2)
                  + 80 Power Damage

    Arcane: + 35% Power Penetration

    It's a must have Item for you if you wanna deal Damage in the Late Game.                            


    [[
    Eclipso's Diamond (2)]]
                         + 100 Power Damage

                                       + 20% Power Lifesteal

    Even toh the Power Lifesteal doesn't really help you as Zatanna you want to get this Item for the PD you get out of it.


    [[
    Atlantean Royal Seal (4)]]
                 + 400 Health

                               + 60 Power Damage

    Skill Harrier: Targets damaged by your skills lose 20% Move Speed for 1.5 seconds

    The Last Item is really depenting on how fed you are and what the enemy Team is building but i usually like to go with this one because you also slow the Targets Move Speed which allows you to kite and or chase the Enemy Team. You also have to decide if you want to sell your Radion Shard (4) for that Item or not.

    _________________________________________________________________________________________

    5. Lanephase

    Zatanna works best with Poison Ivy or Shazam on Lane because they can knock people up and you have a secured E - Q combinaten which deals a lot of damage with that Build.

    The best thing is to focus one Enemy on your lane atherwhise you use to much Will, try to stay at Max Range of your Q, olny get close to your Enemy if you want to E - Q him.
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