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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.


    Infinite Crisis builds for Nightmare Robin

    Speed Kills: Feeding upon the weak in GH AI

    A Nightmare Robin guide by zeera
    Last updated: Nov 17th, 2014
    Link to guide: www.dawnbase.com/guides/speed-kills-feeding-upon-the-weak-in-gh-ai
    2,416 1


    Ability levelling order
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    Starter items
    Core items
    Offensive item options
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    Stolen Powers
    Note: Thisonly intended for agressively playing Gotham Heights AI matchs, not PVP. Build order priority is E, W, Passive, R, and Q, in that order. Focus on maxing the first three, but remember Q and R are very handy.

    This is specifically a guide for MVPing your Gotham Heights AI grind game with Damian. Your main priority is attack speed, followed by attack damage, with attack lifesteal, criticals, and move speed rounding out your game. Speed is such a heavy focus because it works well on the given map, with AI setting. If that seems weird to you, consider the playstyle in a bot match is different for a PVP match and this complements it.

    I like to follow a different meta for this map. As usual, four top. Grab a car before the first cap, cap that, pick up some speed and head through the jungle to the corridor on the bottom right of the top pad. One enemy champ will lag, so you can tag them with the car, then your E and W skills. Grab health and if your team hasn't capped top, help them. Make sure to hang back from the captured capture point if the enemy has it, otherwise they'll just stay on the pad. Move back and they'll stream towards their slaughter - the capture point by your base. Remember to jungle.

    When you have a moment, upgrade. Huntress' Crossbow gets you off to a fine start, but you want that Desperate Speed next, keeping you alive through the double, triple, quad, and penta kills to come. Just make sure to take down GL and Gasbat, since they can snipe you down to nothing as you're finishing off their teammates. Try to separate them from other enemy champs.

    Keep your undead self in one piece: when your health gets low, retreat and grab health. If you have a lot of coin, hide and B on back to base, load up on artifacts and head back out, stronger than ever. Don't forget to snack on drones, especially if you have lifesteal built.

    Bonus meta:

    NEVER cap mid/orbital cannon! Instead, camp it. If possible, let the enemy hold 3 points before it activates or leave 2 points capped, 2 points enemy, & 1 neutral. This prolongs the game, leaving your team (and you, mostly) to feed on the enemy. Just remember not to let your meter run all the way down ;)

    Once the orbital cannon is active, get the enemies who are on OFF of it, preferably by killing them. In the beginning they'll come from whichever direction you were fighting them last, but once you clear them out they only approach the cannon from the lower right corridor. That's where you want to camp, with the health in the jungle above you. With even part of your team there, you can kill and level until time runs out on the game.

    Remember - DON'T CAP. The AI champions ONLY come up that path, which feeds you. Capping mid just returns them to their regular movement pattern of trying to cap points, instead of funneling them directly to you.

    Once you HAVE to cap 3 and bring their meter down (because your team's is low), you'll likely be fed enough to simply camp the exits to their base. Remember there is health nearby you can grab, though with Cheetah's Claws and The Soultaker, lifesteal will likely maintain you.
    Latest comments
    Why are you focusing so heavily on Attackspeed? That's pretty bad on Nightmare Robin.
    4:10 pm, Nov 16th, 2014