The Victorian Bat - Did You Hear That?A Gaslight Batman guide by HalfDead
Last updated: Mar 24th, 2014
Ability levelling order
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
Offensive item options
Defensive item options
Situational item options
Table of Contents
As my other guides, this is a practical and fast guide to the champion, also forget my lack of english since its not my main language, hope you find it useful.
About the champion:
I find it to be a hybrid, since one part complement the other, your auto are not good enough if you dont cast any skill and " vise versa" , so we can take full advantage of this with a little twist on the build and not going dmg dmg dmg like the game suggest.
Priority; (R) - (Q) - (Passive) - (E) - (W).
So why?, becuse Q its our main damage source and it makes a great combo with our passive (attack speed and 10% more damage). Now, W its pretty usless, its only uses are for getting passive active or initiating in a group, for another part E just needs to have 1 point to work properly since its our main scape.
Well you go with the basic stuff Super Speed and any other SP that you feel safe with Invulnerability.
As always with damage dealers Nil Weapon and Claw Of Horus (1) are a solid option, if you fear for your life then get Sword Of Beowulf (1) insted of CoH.
Ok, mostly your first choise its going to be [[Huntress' Crossbow (3)]] and right after Psi-Scimitar (3) they make a good combo, then go for [[Batman's Utility Belt (4)]] for some utility and another escape. [[Joe Chill's Revolver (4)]] will finish the job on damage.
Alright here it goes; having trouble with sustain? Soultaker Katana (4).
Anoying tanks and brusiers? [[Deathstroke's Claymore (2)]].
Need to push fast with some fun? Mega Rod (3).
Enemy escaping? [[Lobo's Chain (4)]].