With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
Released March 14th, 2014
2 alternate costumes available
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Aquaman's Super Strength
Aquaman's Super Strength grants your Champion Move Speed after throwing an Environmental Object.
Large Object: Throws the object, dealing Attack Damage and Slowing enemies in an area, and gains Move Speed for a few seconds.
Small Object: Throws the object in a line, dealing Attack Damage to the first enemy it hits, Knocking them up, and your Champion gains Move Speed for a few seconds.
Trident of the King (Q)
Cooldown: 6.0s 30 WillAquaman throws his trident, dealing between 50 and 100 Attack Damage (increasing the further it travels) to the first enemy it hits. The target is also Revealed and marked.
Stagger (W)
Cooldown: 14.0s 55 WillAquaman swipes his opponent's feet. He deals 45 Attack Damage and Knocks Down the target for 0.6 seconds (+0.1s for every 250 Bonus Health).
Undertow (E)
Cooldown: 12.0s 40 WillAquaman rushes forward, dealing 30 Attack Damage to all enemies. If at least one enemy is hit, Aquaman may use Undertow a second time within 4s.
Might of Atlantis (R)
Cooldown: 30.0sMight of Atlantis becomes a unique follow-up skill for 4 seconds when Aquaman deals damage with another skill.
Trident of the King turns Might of Atlantis into Surge:
Dash to the marked target and deal 60 Attack Damage.
Stagger turns Might of Atlantis into Wrath:
Deal 50 Attack Damage, + 17.5 of the target's Max Health as additional Attack Damage.
Undertow turns Might of Atlantis into Capsize:
Rush in target direction. Deal 75 Attack Damage to the first Champion hit, and throw them behind Aquaman.
Rising Tide (Passive)
After each skill execution, Aquaman gains Rising Tide for a few seconds. His next basic attack consumes Rising Tide to deal 20 Attack Damage to his target, and restore 10 Health to himself.
Top rated guide
The Royal Jungle Guide...Read full guide » An Aquaman guide by The_Dycer (last updated about X)
Most recently updated guide
The Royal Jungle Guide...Read full guide » An Aquaman guide by The_Dycer (last updated about X)
Guide | Author | Map | Score | Views | Updated | Freshness |
---|---|---|---|---|---|---|
The Royal Jungle Guide | The_Dycer | 15 | 4,659 | 2015-05-18 | Practically a fossil | |
Wrath of the ocean | Anders96 | GEN | 9 | 2,948 | 2015-02-05 | Practically a fossil |
Aquaman is extremely strong and is quite resilient in combat. He wields the Trident of the Atlantean King to great effect, he can breathe underwater, and can communicate telepathically with most forms of aquatic life.
Basic audio
Champion interactions
Champion | Cash | Points | Role | Universe | Difficulty | Guides |
---|---|---|---|---|---|---|
Aquaman | 650 | 5700 | Bruisers | Prime | 100%
|
22 guides available |
Arcane Green Lantern | 650 | 5700 | Enforcers | Arcane | 70%
|
34 guides available |
Arcane Supergirl | 650 | 5700 | Blasters | Arcane | 50%
|
9 guides available |
Atomic Green Lantern | 575 | 5050 | Enforcers | Atomic | 70%
|
21 guides available |
Atomic Joker | 650 | 5700 | Marksmen | Atomic | 50%
|
6 guides available |
Atomic Poison Ivy | 495 | 4350 | Enforcers | Atomic | 50%
|
17 guides available |
Atomic Wonder Woman | 575 | 5050 | Assassins | Atomic | 40%
|
31 guides available |
Atrocitus | 650 | 5700 | Enforcers | Prime | 70%
|
20 guides available |
Batman | 0 | 0 | Assassins | Prime | 10%
|
53 guides available |
Blue Beetle | 650 | 5700 | Marksmen | Prime | 100%
|
24 guides available |
Catwoman | 650 | 5700 | Blasters | Prime | 70%
|
35 guides available |
Cyborg | 575 | 5050 | Marksmen | Prime | 40%
|
26 guides available |
Doomsday | 0 | 0 | Bruisers | Prime | 10%
|
47 guides available |
Flash | 650 | 5700 | Assassins | Prime | 70%
|
57 guides available |
Gaslight Batman | 0 | 0 | Marksmen | Gaslight | 70%
|
43 guides available |
Gaslight Catwoman | 375 | 2850 | Assassins | Gaslight | 40%
|
33 guides available |
Gaslight Joker | 150 | 400 | Enforcers | Gaslight | 10%
|
38 guides available |
Green Arrow | 650 | 5700 | Marksmen | Prime | 70%
|
33 guides available |
Green Lantern | 0 | 0 | Blasters | Prime | 40%
|
35 guides available |
Harley Quinn | 0 | 0 | Controllers | Prime | 10%
|
29 guides available |
Hawkgirl | 650 | 5700 | Bruisers | Prime | 40%
|
7 guides available |
Joker | 0 | 0 | Blasters | Prime | 70%
|
35 guides available |
Katana | 650 | 5700 | Bruisers | Prime | 100%
|
10 guides available |
Krypto | 650 | 6800 | Controllers | Prime | 80%
|
9 guides available |
Lex Luthor | 650 | 6800 | Blasters | Prime | 80%
|
6 guides available |
Mecha Superman | 575 | 5050 | Enforcers | Mecha | 70%
|
16 guides available |
Mecha Wonder Woman | 375 | 2850 | Marksmen | Mecha | 10%
|
21 guides available |
Nightmare Batman | 495 | 4350 | Bruisers | Nightmare | 40%
|
32 guides available |
Nightmare Robin | 650 | 5700 | Assassins | Nightmare | 70%
|
19 guides available |
Nightmare Superman | 575 | 5050 | Controllers | Nightmare | 70%
|
24 guides available |
Poison Ivy | 150 | 400 | Controllers | Prime | 70%
|
39 guides available |
Robin | 650 | 5700 | Bruisers | Prime | 70%
|
15 guides available |
Shazam | 375 | 2850 | Enforcers | Prime | 70%
|
43 guides available |
Sinestro | 650 | 5700 | Blasters | Prime | 50%
|
16 guides available |
Solomon Grundy | 650 | 6800 | Enforcers | Prime | 30%
|
3 guides available |
Star Sapphire | 495 | 4350 | Blasters | Prime | 90%
|
20 guides available |
Stargirl | 650 | 5700 | Blasters | Prime | 10%
|
7 guides available |
Starro | 650 | 5700 | Controllers | Prime | 70%
|
7 guides available |
Supergirl | 650 | 5700 | Bruisers | Prime | 60%
|
11 guides available |
Superman | 650 | 5700 | Bruisers | Prime | 60%
|
33 guides available |
Swamp Thing | 650 | 5700 | Enforcers | Prime | 70%
|
5 guides available |
Wonder Woman | 0 | 0 | Enforcers | Prime | 40%
|
37 guides available |
Zatanna | 495 | 4350 | Controllers | Prime | 70%
|
22 guides available |