With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
Released December 11th, 2013
2 alternate costumes available
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Mecha Wonder Woman's Trap
Mecha Wonder Woman's Trap primes faster.
Gain 3 charges that are spent to place Traps (1 second to prime) that last for 45 seconds and are triggered by the next enemy Champion to step on them. They will be Rooted for 1.5 seconds and revealed for 5 seconds. Up to 2 Traps may be on the battlefield at once. You renegerate a new Trap every 45 seconds or by returning to base.
Glaive Storm (Q)
Cooldown: 8.0s 50 WillMecha Wonder Woman launches 3 glaives in a wide spread. Each glaive deals 10 Attack Damage to the first enemy it hits. A single target cannot be hit by more than 1 glaive.
Enemies struck by a glaive receive 1 stack of the Judgment effect.
Afterburn (W)
Cooldown: 20.0s 85 WillMecha Wonder Woman rushes to the target location. She leaves a trail of scorched earth in her wake that deals 90 Power Damage over 3s.
Celerity (E)
Cooldown: 16.0s 60 WillMecha Wonder Woman gains 15% Attack Speed for 4s. If a target reaches 3 stacks of Judgment during this time, Celerity's duration is increased by 1s, up to 3 times.
Tempest (R)
Cooldown: 120.0sMecha Wonder Woman channels for 2s, blasting the battlefield in a cone in front of her and dealing 300 Attack Damage over time, and applying Implacable Judgement every 0.25s. During this time, Mecha Wonder Woman cannot move.
Using Tempest again will end the skill early.
Implacable Judgment (Passive)
Mecha Wonder Woman's Basic Attacks apply stacks of Judgment for 3s. Once a target reaches 3 stacks, they are dealt 10 Attack Damage.
Top rated guide
dignitasCris Mecha Wonder Woman Guide1. IntroductionRead full guide » A Mecha Wonder Woman guide by Cris (last updated about X)
� � 1.1 Why Mecha Wonder Woman
2. Amplifiers
� � 2.1 Mods
� � 2.2 Augments
3. Abilities
4. Stolen Powers
5. Items
�� �5.1 Starting Items
�� �5.2 Core Items
�� �5.3 Late Game Items
�� �5.4 Optional Items
� � 5.5 Item Build Order
� � 5.6 Complete Build
6. Gameplay
�� �6.1 Early Game
�� �6.2 Mid Game
�� �6.3 Late Game
�� �6.4 Kiting and how to play teamfights correctly
7. Matchups
�� �7.1 Marksman
� � 7.2 Controller
8. The End
1. Introduction
Hello folks, my name is Cris and I'm the M...
Most recently updated guide
MechaBanned v.102...Read full guide » A Mecha Wonder Woman guide by SenpaiKorea (last updated about X)
Guide | Author | Map | Score | Views | Updated | Freshness |
---|---|---|---|---|---|---|
dignitasCris Mecha Wonder Woman Guide | Cris | GD | 15 | 7,281 | 2015-02-24 | Practically a fossil |
At that moment, D1A-NA was transformed. An iron will developed within her, and she vowed to avenge the Queen and continue her quest. With the help of the Justice Consortium, D1A-NA has remade herself, far exceeding her creator's original design. Thanks to the Amazonian knowledge in her memory banks, she is now a warrior robot with the prowess of an Amazonian warrior who seeks to bring peace and justice to a corrupt, violent world.
Basic audio
Champion interactions
Champion | Cash | Points | Role | Universe | Difficulty | Guides |
---|---|---|---|---|---|---|
Aquaman | 650 | 5700 | Bruisers | Prime | 100%
|
22 guides available |
Arcane Green Lantern | 650 | 5700 | Enforcers | Arcane | 70%
|
34 guides available |
Arcane Supergirl | 650 | 5700 | Blasters | Arcane | 50%
|
9 guides available |
Atomic Green Lantern | 575 | 5050 | Enforcers | Atomic | 70%
|
21 guides available |
Atomic Joker | 650 | 5700 | Marksmen | Atomic | 50%
|
6 guides available |
Atomic Poison Ivy | 495 | 4350 | Enforcers | Atomic | 50%
|
17 guides available |
Atomic Wonder Woman | 575 | 5050 | Assassins | Atomic | 40%
|
31 guides available |
Atrocitus | 650 | 5700 | Enforcers | Prime | 70%
|
20 guides available |
Batman | 0 | 0 | Assassins | Prime | 10%
|
53 guides available |
Blue Beetle | 650 | 5700 | Marksmen | Prime | 100%
|
24 guides available |
Catwoman | 650 | 5700 | Blasters | Prime | 70%
|
35 guides available |
Cyborg | 575 | 5050 | Marksmen | Prime | 40%
|
26 guides available |
Doomsday | 0 | 0 | Bruisers | Prime | 10%
|
47 guides available |
Flash | 650 | 5700 | Assassins | Prime | 70%
|
57 guides available |
Gaslight Batman | 0 | 0 | Marksmen | Gaslight | 70%
|
43 guides available |
Gaslight Catwoman | 375 | 2850 | Assassins | Gaslight | 40%
|
33 guides available |
Gaslight Joker | 150 | 400 | Enforcers | Gaslight | 10%
|
38 guides available |
Green Arrow | 650 | 5700 | Marksmen | Prime | 70%
|
33 guides available |
Green Lantern | 0 | 0 | Blasters | Prime | 40%
|
35 guides available |
Harley Quinn | 0 | 0 | Controllers | Prime | 10%
|
29 guides available |
Hawkgirl | 650 | 5700 | Bruisers | Prime | 40%
|
7 guides available |
Joker | 0 | 0 | Blasters | Prime | 70%
|
35 guides available |
Katana | 650 | 5700 | Bruisers | Prime | 100%
|
10 guides available |
Krypto | 650 | 6800 | Controllers | Prime | 80%
|
9 guides available |
Lex Luthor | 650 | 6800 | Blasters | Prime | 80%
|
6 guides available |
Mecha Superman | 575 | 5050 | Enforcers | Mecha | 70%
|
16 guides available |
Mecha Wonder Woman | 375 | 2850 | Marksmen | Mecha | 10%
|
21 guides available |
Nightmare Batman | 495 | 4350 | Bruisers | Nightmare | 40%
|
32 guides available |
Nightmare Robin | 650 | 5700 | Assassins | Nightmare | 70%
|
19 guides available |
Nightmare Superman | 575 | 5050 | Controllers | Nightmare | 70%
|
24 guides available |
Poison Ivy | 150 | 400 | Controllers | Prime | 70%
|
39 guides available |
Robin | 650 | 5700 | Bruisers | Prime | 70%
|
15 guides available |
Shazam | 375 | 2850 | Enforcers | Prime | 70%
|
43 guides available |
Sinestro | 650 | 5700 | Blasters | Prime | 50%
|
16 guides available |
Solomon Grundy | 650 | 6800 | Enforcers | Prime | 30%
|
3 guides available |
Star Sapphire | 495 | 4350 | Blasters | Prime | 90%
|
20 guides available |
Stargirl | 650 | 5700 | Blasters | Prime | 10%
|
7 guides available |
Starro | 650 | 5700 | Controllers | Prime | 70%
|
7 guides available |
Supergirl | 650 | 5700 | Bruisers | Prime | 60%
|
11 guides available |
Superman | 650 | 5700 | Bruisers | Prime | 60%
|
33 guides available |
Swamp Thing | 650 | 5700 | Enforcers | Prime | 70%
|
5 guides available |
Wonder Woman | 0 | 0 | Enforcers | Prime | 40%
|
37 guides available |
Zatanna | 495 | 4350 | Controllers | Prime | 70%
|
22 guides available |