With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
Released March 14th, 2014
3 alternate costumes available
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Green Arrow's Surveillance Camera
Green Arrow's Surveillance Camera can see through Stealth for a few seconds, but has one less charge.
Gain charges that are spent to place Stealthed Surveillance Cameras that grant vision in an area around them and can see through Stealth for a few seconds. A limited number of Surveillance Cameras may be on the battlefield at once. Charges are refilled automatically upon returning to base.
Superfoam Arrows (Q)
Cooldown: 14.0s 70 WillGreen Arrow rushes in the targeted direction and enters the Superfoam stance. His next Basic Attack within 4s has an Arrow Bonus that reduces the target's Move Speed by 10% for 2s.
Stance Bonus: While in Superfoam Arrow stance, Green Arrow gains 10% Move Speed. Taking damage suppresses this Move Speed bonus for 2s.
Ballistic Arrows (W)
Cooldown: 7.0s 25 WillGreen Arrow enters the Ballistic stance, and his next Basic Attack within 4s has an Arrow Bonus that deals an extra 10 Attack Damage.
Stance Bonus: While in Ballistic stance, Green Arrow gains 3 Attack Penetration, and Bullseye can hit multiple Champions. Bullseye only applies the Ballistic Arrow bonus to the first Champion hit.
Thermite Arrows (E)
Cooldown: 7.0s 25 WillGreen Arrow enters the Thermite stance, and his next Basic Attack within 4s has an Arrow Bonus that applies a bomb to the target. If another bomb is applied, or 3s pass, then it explodes and deals 40 Attack Damage in an area.
Stance Bonus: While in Thermite stance, any target killed by Green Arrow's Basic Attacks will explode, dealing 20 Attack Damage in an area.
Bullseye (R)
Cooldown: 16.0sAim: Green Arrow begins channeling, increasing range and damage over 2s. While channeling he loses 15% Move Speed, and cannot Basic Attack. After 4s the skill cancels, and refunds half of its cost.
Fire: Fire an arrow that deals 65 to 85 Attack Damage to all enemies struck. Upon hitting an enemy Champion, the arrow stops and applies the Arrow Bonus of the active stance.
Adaptable Ammo (Passive)
When Green Arrow uses Superfoam Arrows, Ballistic Arrows, or Thermite Arrows, he gains 4% Attack Speed for 2s, and reduces the cooldown of Bullseye by 1.0s.
His ultimate skill, Bullseye, can be ranked at levels 1, 6, 11, and 16.
Top rated guide
(Under Construction) How Not to Fail Your City as Green Arrow by Maestro [Gotham Divided]Title...Read full guide » A Green Arrow guide by Maestro (last updated about X)
Most recently updated guide
My NAME is Oliver Queen...Read full guide » A Green Arrow guide by Nick2 (last updated about X)
Guide | Author | Map | Score | Views | Updated | Freshness |
---|---|---|---|---|---|---|
(Under Construction) How Not to Fail Your City as Green Arrow by Maestro [Gotham Divided] | Maestro | GD | 9 | 4,558 | 2014-11-23 | Practically a fossil |
Ghost-Fox's Green Arrow Guide. -=All Modes=- | Ghost-Fox | GH | 9 | 3,454 | 2014-12-08 | Practically a fossil |
Washed ashore onto a deserted island, he honed his bow skills to survive. Years later when he was rescued, Oliver dedicated his life to making things right, and became Green Arrow.
Green Arrow is a master archer, capable of pulling off amazing 'trick' shots while performing acrobatic moves. His quiver is stocked with many specialized arrows, which he uses to gain the upper hand in combat.
Basic audio
Champion interactions
Champion | Cash | Points | Role | Universe | Difficulty | Guides |
---|---|---|---|---|---|---|
Aquaman | 650 | 5700 | Bruisers | Prime | 100%
|
22 guides available |
Arcane Green Lantern | 650 | 5700 | Enforcers | Arcane | 70%
|
34 guides available |
Arcane Supergirl | 650 | 5700 | Blasters | Arcane | 50%
|
9 guides available |
Atomic Green Lantern | 575 | 5050 | Enforcers | Atomic | 70%
|
21 guides available |
Atomic Joker | 650 | 5700 | Marksmen | Atomic | 50%
|
6 guides available |
Atomic Poison Ivy | 495 | 4350 | Enforcers | Atomic | 50%
|
17 guides available |
Atomic Wonder Woman | 575 | 5050 | Assassins | Atomic | 40%
|
31 guides available |
Atrocitus | 650 | 5700 | Enforcers | Prime | 70%
|
20 guides available |
Batman | 0 | 0 | Assassins | Prime | 10%
|
53 guides available |
Blue Beetle | 650 | 5700 | Marksmen | Prime | 100%
|
24 guides available |
Catwoman | 650 | 5700 | Blasters | Prime | 70%
|
35 guides available |
Cyborg | 575 | 5050 | Marksmen | Prime | 40%
|
26 guides available |
Doomsday | 0 | 0 | Bruisers | Prime | 10%
|
47 guides available |
Flash | 650 | 5700 | Assassins | Prime | 70%
|
57 guides available |
Gaslight Batman | 0 | 0 | Marksmen | Gaslight | 70%
|
43 guides available |
Gaslight Catwoman | 375 | 2850 | Assassins | Gaslight | 40%
|
33 guides available |
Gaslight Joker | 150 | 400 | Enforcers | Gaslight | 10%
|
38 guides available |
Green Arrow | 650 | 5700 | Marksmen | Prime | 70%
|
33 guides available |
Green Lantern | 0 | 0 | Blasters | Prime | 40%
|
35 guides available |
Harley Quinn | 0 | 0 | Controllers | Prime | 10%
|
29 guides available |
Hawkgirl | 650 | 5700 | Bruisers | Prime | 40%
|
7 guides available |
Joker | 0 | 0 | Blasters | Prime | 70%
|
35 guides available |
Katana | 650 | 5700 | Bruisers | Prime | 100%
|
10 guides available |
Krypto | 650 | 6800 | Controllers | Prime | 80%
|
9 guides available |
Lex Luthor | 650 | 6800 | Blasters | Prime | 80%
|
6 guides available |
Mecha Superman | 575 | 5050 | Enforcers | Mecha | 70%
|
16 guides available |
Mecha Wonder Woman | 375 | 2850 | Marksmen | Mecha | 10%
|
21 guides available |
Nightmare Batman | 495 | 4350 | Bruisers | Nightmare | 40%
|
32 guides available |
Nightmare Robin | 650 | 5700 | Assassins | Nightmare | 70%
|
19 guides available |
Nightmare Superman | 575 | 5050 | Controllers | Nightmare | 70%
|
24 guides available |
Poison Ivy | 150 | 400 | Controllers | Prime | 70%
|
39 guides available |
Robin | 650 | 5700 | Bruisers | Prime | 70%
|
15 guides available |
Shazam | 375 | 2850 | Enforcers | Prime | 70%
|
43 guides available |
Sinestro | 650 | 5700 | Blasters | Prime | 50%
|
16 guides available |
Solomon Grundy | 650 | 6800 | Enforcers | Prime | 30%
|
3 guides available |
Star Sapphire | 495 | 4350 | Blasters | Prime | 90%
|
20 guides available |
Stargirl | 650 | 5700 | Blasters | Prime | 10%
|
7 guides available |
Starro | 650 | 5700 | Controllers | Prime | 70%
|
7 guides available |
Supergirl | 650 | 5700 | Bruisers | Prime | 60%
|
11 guides available |
Superman | 650 | 5700 | Bruisers | Prime | 60%
|
33 guides available |
Swamp Thing | 650 | 5700 | Enforcers | Prime | 70%
|
5 guides available |
Wonder Woman | 0 | 0 | Enforcers | Prime | 40%
|
37 guides available |
Zatanna | 495 | 4350 | Controllers | Prime | 70%
|
22 guides available |