With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
Released September 18th, 2013
3 alternate costumes available
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Arcane Green Lantern's Healing Wave
Arcane Green Lantern's Healing Wave grants increased Power Armor and Attack Armor to you and nearby allies.
Heal yourself and nearby allies for 50 Health. Further Healing Waves within 30 seconds will have their effectiveness reduced by 50%. You and nearby allies also gain 10 Power Armor and Attack Armor for 3 seconds.
Construct Champion (Q)
Cooldown: 13.0s 65 WillArcane Green Lantern constructs a knight that marches forward, dealing 60 Power Damage to all targets and Knocking Down the first enemy Champion hit for 1.25s.
Activating the skill a second time will blink Arcane Green Lantern to the knight's location, dispelling it.
Shackles (W)
Cooldown: 15.0s 70 WillEnemy Champions near the lantern lose 25% Move Speed while they remain within range. If they are still within range after 3s, then they will be Rooted (unable to move or use movement abilities) for 0.8s.
Emerald Lantern (E)
Cooldown: 9.0s 30 WillArcane Green Lantern throws his lantern, dealing 50 Power Damage in an area. The lantern remains there for 8s, granting vision.
Touching the lantern will retrieve it, and reduce Emerald Lantern's cooldown by 3s.
Deny the Black (R)
Cooldown: 165.0sArcane Green Lantern channels for 2s and then blinks to the targeted ally. As soon as he begins channeling the ally receives a Shield that blocks 250 damage and lasts for 5s, and the fog of war is Revealed in a large area around them. Enemies within this area receive the Emerald Light effect.
Emerald Light (Passive)
Arcane Green Lantern's lantern grants nearby allies 10 Attack Armor.Trigger (Cooldown: 8s): Damaging an enemy with a Basic Attack applies Emerald Light for 3s. Allied Champions that use Basic Attacks against the marked target regain 30 Health over 4s.
Top rated guide
The Black Shall Fall A guide to ArcaneGL Support...Read full guide » An Arcane Green Lantern guide by akerasi (last updated about X)
Most recently updated guide
Arcane Green Lantern Support Tanky Tank!...Read full guide » An Arcane Green Lantern guide by tysser (last updated about X)
Guide | Author | Map | Score | Views | Updated | Freshness |
---|---|---|---|---|---|---|
The Black Shall Fall A guide to ArcaneGL Support | akerasi | 12 | 6,208 | 2015-03-28 | Practically a fossil | |
Burzi94 | CC | 9 | 0 | 2013-12-20 | Practically a fossil |
Raised by a legend among the Emerald Knights, Arcane Green Lantern is a shining beacon of strength and will upon any battlefield.
Basic audio
Champion interactions
Champion | Cash | Points | Role | Universe | Difficulty | Guides |
---|---|---|---|---|---|---|
Aquaman | 650 | 5700 | Bruisers | Prime | 100%
|
22 guides available |
Arcane Green Lantern | 650 | 5700 | Enforcers | Arcane | 70%
|
34 guides available |
Arcane Supergirl | 650 | 5700 | Blasters | Arcane | 50%
|
9 guides available |
Atomic Green Lantern | 575 | 5050 | Enforcers | Atomic | 70%
|
21 guides available |
Atomic Joker | 650 | 5700 | Marksmen | Atomic | 50%
|
6 guides available |
Atomic Poison Ivy | 495 | 4350 | Enforcers | Atomic | 50%
|
17 guides available |
Atomic Wonder Woman | 575 | 5050 | Assassins | Atomic | 40%
|
31 guides available |
Atrocitus | 650 | 5700 | Enforcers | Prime | 70%
|
20 guides available |
Batman | 0 | 0 | Assassins | Prime | 10%
|
53 guides available |
Blue Beetle | 650 | 5700 | Marksmen | Prime | 100%
|
24 guides available |
Catwoman | 650 | 5700 | Blasters | Prime | 70%
|
35 guides available |
Cyborg | 575 | 5050 | Marksmen | Prime | 40%
|
26 guides available |
Doomsday | 0 | 0 | Bruisers | Prime | 10%
|
47 guides available |
Flash | 650 | 5700 | Assassins | Prime | 70%
|
57 guides available |
Gaslight Batman | 0 | 0 | Marksmen | Gaslight | 70%
|
43 guides available |
Gaslight Catwoman | 375 | 2850 | Assassins | Gaslight | 40%
|
33 guides available |
Gaslight Joker | 150 | 400 | Enforcers | Gaslight | 10%
|
38 guides available |
Green Arrow | 650 | 5700 | Marksmen | Prime | 70%
|
33 guides available |
Green Lantern | 0 | 0 | Blasters | Prime | 40%
|
35 guides available |
Harley Quinn | 0 | 0 | Controllers | Prime | 10%
|
29 guides available |
Hawkgirl | 650 | 5700 | Bruisers | Prime | 40%
|
7 guides available |
Joker | 0 | 0 | Blasters | Prime | 70%
|
35 guides available |
Katana | 650 | 5700 | Bruisers | Prime | 100%
|
10 guides available |
Krypto | 650 | 6800 | Controllers | Prime | 80%
|
9 guides available |
Lex Luthor | 650 | 6800 | Blasters | Prime | 80%
|
6 guides available |
Mecha Superman | 575 | 5050 | Enforcers | Mecha | 70%
|
16 guides available |
Mecha Wonder Woman | 375 | 2850 | Marksmen | Mecha | 10%
|
21 guides available |
Nightmare Batman | 495 | 4350 | Bruisers | Nightmare | 40%
|
32 guides available |
Nightmare Robin | 650 | 5700 | Assassins | Nightmare | 70%
|
19 guides available |
Nightmare Superman | 575 | 5050 | Controllers | Nightmare | 70%
|
24 guides available |
Poison Ivy | 150 | 400 | Controllers | Prime | 70%
|
39 guides available |
Robin | 650 | 5700 | Bruisers | Prime | 70%
|
15 guides available |
Shazam | 375 | 2850 | Enforcers | Prime | 70%
|
43 guides available |
Sinestro | 650 | 5700 | Blasters | Prime | 50%
|
16 guides available |
Solomon Grundy | 650 | 6800 | Enforcers | Prime | 30%
|
3 guides available |
Star Sapphire | 495 | 4350 | Blasters | Prime | 90%
|
20 guides available |
Stargirl | 650 | 5700 | Blasters | Prime | 10%
|
7 guides available |
Starro | 650 | 5700 | Controllers | Prime | 70%
|
7 guides available |
Supergirl | 650 | 5700 | Bruisers | Prime | 60%
|
11 guides available |
Superman | 650 | 5700 | Bruisers | Prime | 60%
|
33 guides available |
Swamp Thing | 650 | 5700 | Enforcers | Prime | 70%
|
5 guides available |
Wonder Woman | 0 | 0 | Enforcers | Prime | 40%
|
37 guides available |
Zatanna | 495 | 4350 | Controllers | Prime | 70%
|
22 guides available |