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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG


    Released July 2nd, 2014
    1 alternate costume available
    Champion select: Voice Actor: Camilla Luddington
    Strong against:
    Mecha Superman 2 votes
    Superman 2 votes
    Atomic Joker 2 votes
    Weak against:
    Shazam 2 votes
    Hawkgirl 6 votes
    Gaslight Joker 2 votes
    Harley Quinn 2 votes
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    Supergirl's Invulnerability

    Supergirl's Invulnerability grants bonus Attack Damage as long as the Shield is active.

    Gain a Shield that blocks 60 damage for 2 seconds. As long as the Shield remains active, you will be granted bonus 10 Attack Damage.

    Worldbreaker (Q)

    Cooldown: 9.0s 30 Will

    Reset Basic Attack cooldown. Supergirl's next Basic Attack within 4s will deal an additional 15 Attack Damage to her target, and apply her Basic Attack to all enemies in a cone behind her target.

    This does not apply Hit Effects to enemies in the cone.

    Damage:
    15
    30
    45
    60
    + 50% Bonus Attack Damage
    Cooldown:
    9
    8.5
    8
    7.5
    Cost:
    30
    35
    40
    45

    Bounding Strike (W)

    Cooldown: 18.0s 60 Will

    Supergirl rushes in the target direction. She deals 60 Attack Damage to the first Champion or creature she hits, and Knocks Down the target for 0.75s.

    Damage:
    60
    100
    140
    180
    + 35% Bonus Attack Damage
    Cooldown:
    18
    16.5
    15
    13.5
    Cost:
    60
    70
    80
    90

    Determination (E)

    Cooldown: 14.0s 40 Will

    Supergirl gains a shield that blocks 60 damage and 15% Move Speed for 3s.

    While Determination is active, her first 4 Basic Attacks will each reduce the cooldown of Worldbreaker and Bounding Strike by 0.4s.

    Shield:
    60
    90
    120
    150
    + 4% Bonus Health
    Move Speed:
    15%
    20%
    25%
    30%
    Cooldown Reduction:
    0.4
    0.6
    0.8
    1
    Cost:
    40
    60
    80
    100

    Comet (R)

    Cooldown: 90.0s

    Supergirl grabs her target and dashes with them. She is immune to Disables for the duration. When the dash ends, her target is dealt 175 Attack Damage and Knocked Down for 1s.

    Any enemies struck by Supergirl while she is dashing are Knocked Up for 1s.

    Damage:
    175
    265
    355
    445
    + 80% Bonus Attack Damage
    Cooldown:
    90
    85
    80
    75

    Solar Furnace (Passive)

    Basic Attacks grant Supergirl 3.5% Attack Speed for 2s. This can stack up to 4 times, for a total of 14% Attack Speed. When she has full stacks, her Basic Attacks and Worldbreaker deal an additional 5 (+1 per 100 Bonus Health) True Damage, which bypasses armor.

    Damage:
    5
    10
    15
    20
    Attack Speed:
    3.5%
    4.5%
    5.5%
    6.5%

    Top rated guide

    Dr. Aw3some's Guide to Jungle Super Girl
    ...
    Read full guide » A Supergirl guide by DrAw3some (last updated about X)

    Most recently updated guide

    Supergirl in da jungle!
    ...
    Read full guide » A Supergirl guide by sleeper108 (last updated about X)
    Guide Author Map Score Views Updated Freshness
    Dr. Aw3some's Guide to Jungle Super Girl DrAw3some 28 3,894 2015-05-18 Practically a fossil
    jungle Crysis176 GH 9 2,464 2015-01-10 Practically a fossil
    Varsity 650

    Like her cousin Kal-El, Kara Zor-El is a survivor of the destruction of Krypton, escaping in a spacecraft of her father's design. The craft put Kara into a state of suspended animation and followed the course set by her infant cousin's craft. However, instead of the trip taking a matter of seconds, like it had for her cousin, it took decades. On crash landing on Earth, Kara suffered a truly rude awakening as her powers manifested almost immediately. Wrestling with those powers, she was astonished to meet her cousin, now a grown man. The worst shock, though, was to come: Kal-El told her that they were the only survivors of Krypton. She was nearly overwhelmed by despair, and hated the alien world she was trapped on. Fortunately, Kara discovered a resilience she didn't know she possessed and is now dealing with her grief and learning to love her new home world.

    As she is a Kryptonian, Supergirl possesses all the powers of Superman. However, not having grown up with those powers, and having a more fiery disposition than her cousin, Supergirl's use of those powers tend to be more forceful than Superman. However, she still possesses the same moral code of Superman and will avoid using lethal force.

    Basic audio

    Champion select

    Rejoining the fight (respawn)

    Victory over another champion

    Level up / new abilities

    Using an ultimate ability

    Champion interactions

    Champion Cash Points Role Universe Difficulty Guides
    Aquaman 650 5700 Bruisers Prime 100%
    22 guides available
    Arcane Green Lantern 650 5700 Enforcers Arcane 70%
    34 guides available
    Arcane Supergirl 650 5700 Blasters Arcane 50%
    9 guides available
    Atomic Green Lantern 575 5050 Enforcers Atomic 70%
    21 guides available
    Atomic Joker 650 5700 Marksmen Atomic 50%
    6 guides available
    Atomic Poison Ivy 495 4350 Enforcers Atomic 50%
    17 guides available
    Atomic Wonder Woman 575 5050 Assassins Atomic 40%
    31 guides available
    Atrocitus 650 5700 Enforcers Prime 70%
    20 guides available
    Batman 0 0 Assassins Prime 10%
    53 guides available
    Blue Beetle 650 5700 Marksmen Prime 100%
    24 guides available
    Catwoman 650 5700 Blasters Prime 70%
    35 guides available
    Cyborg 575 5050 Marksmen Prime 40%
    26 guides available
    Doomsday 0 0 Bruisers Prime 10%
    47 guides available
    Flash 650 5700 Assassins Prime 70%
    57 guides available
    Gaslight Batman 0 0 Marksmen Gaslight 70%
    43 guides available
    Gaslight Catwoman 375 2850 Assassins Gaslight 40%
    33 guides available
    Gaslight Joker 150 400 Enforcers Gaslight 10%
    38 guides available
    Green Arrow 650 5700 Marksmen Prime 70%
    33 guides available
    Green Lantern 0 0 Blasters Prime 40%
    35 guides available
    Harley Quinn 0 0 Controllers Prime 10%
    29 guides available
    Hawkgirl 650 5700 Bruisers Prime 40%
    7 guides available
    Joker 0 0 Blasters Prime 70%
    35 guides available
    Katana 650 5700 Bruisers Prime 100%
    10 guides available
    Krypto 650 6800 Controllers Prime 80%
    9 guides available
    Lex Luthor 650 6800 Blasters Prime 80%
    6 guides available
    Mecha Superman 575 5050 Enforcers Mecha 70%
    16 guides available
    Mecha Wonder Woman 375 2850 Marksmen Mecha 10%
    21 guides available
    Nightmare Batman 495 4350 Bruisers Nightmare 40%
    32 guides available
    Nightmare Robin 650 5700 Assassins Nightmare 70%
    19 guides available
    Nightmare Superman 575 5050 Controllers Nightmare 70%
    24 guides available
    Poison Ivy 150 400 Controllers Prime 70%
    39 guides available
    Robin 650 5700 Bruisers Prime 70%
    15 guides available
    Shazam 375 2850 Enforcers Prime 70%
    43 guides available
    Sinestro 650 5700 Blasters Prime 50%
    16 guides available
    Solomon Grundy 650 6800 Enforcers Prime 30%
    3 guides available
    Star Sapphire 495 4350 Blasters Prime 90%
    20 guides available
    Stargirl 650 5700 Blasters Prime 10%
    7 guides available
    Starro 650 5700 Controllers Prime 70%
    7 guides available
    Supergirl 650 5700 Bruisers Prime 60%
    11 guides available
    Superman 650 5700 Bruisers Prime 60%
    33 guides available
    Swamp Thing 650 5700 Enforcers Prime 70%
    5 guides available
    Wonder Woman 0 0 Enforcers Prime 40%
    37 guides available
    Zatanna 495 4350 Controllers Prime 70%
    22 guides available