With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
Released July 2nd, 2014
1 alternate costume available
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Supergirl's Invulnerability
Supergirl's Invulnerability grants bonus Attack Damage as long as the Shield is active.
Gain a Shield that blocks 60 damage for 2 seconds. As long as the Shield remains active, you will be granted bonus 10 Attack Damage.
Worldbreaker (Q)
Cooldown: 9.0s 30 WillReset Basic Attack cooldown. Supergirl's next Basic Attack within 4s will deal an additional 15 Attack Damage to her target, and apply her Basic Attack to all enemies in a cone behind her target.
This does not apply Hit Effects to enemies in the cone.
Bounding Strike (W)
Cooldown: 18.0s 60 WillSupergirl rushes in the target direction. She deals 60 Attack Damage to the first Champion or creature she hits, and Knocks Down the target for 0.75s.
Determination (E)
Cooldown: 14.0s 40 WillSupergirl gains a shield that blocks 60 damage and 15% Move Speed for 3s.
While Determination is active, her first 4 Basic Attacks will each reduce the cooldown of Worldbreaker and Bounding Strike by 0.4s.
Comet (R)
Cooldown: 90.0sSupergirl grabs her target and dashes with them. She is immune to Disables for the duration. When the dash ends, her target is dealt 175 Attack Damage and Knocked Down for 1s.
Any enemies struck by Supergirl while she is dashing are Knocked Up for 1s.
Solar Furnace (Passive)
Basic Attacks grant Supergirl 3.5% Attack Speed for 2s. This can stack up to 4 times, for a total of 14% Attack Speed. When she has full stacks, her Basic Attacks and Worldbreaker deal an additional 5 (+1 per 100 Bonus Health) True Damage, which bypasses armor.
Top rated guide
Dr. Aw3some's Guide to Jungle Super Girl...Read full guide » A Supergirl guide by DrAw3some (last updated about X)
Most recently updated guide
Supergirl in da jungle!...Read full guide » A Supergirl guide by sleeper108 (last updated about X)
Guide | Author | Map | Score | Views | Updated | Freshness |
---|---|---|---|---|---|---|
Dr. Aw3some's Guide to Jungle Super Girl | DrAw3some | 28 | 3,894 | 2015-05-18 | Practically a fossil | |
jungle | Crysis176 | GH | 9 | 2,464 | 2015-01-10 | Practically a fossil |
As she is a Kryptonian, Supergirl possesses all the powers of Superman. However, not having grown up with those powers, and having a more fiery disposition than her cousin, Supergirl's use of those powers tend to be more forceful than Superman. However, she still possesses the same moral code of Superman and will avoid using lethal force.
Basic audio
Champion interactions
Champion | Cash | Points | Role | Universe | Difficulty | Guides |
---|---|---|---|---|---|---|
Aquaman | 650 | 5700 | Bruisers | Prime | 100%
|
22 guides available |
Arcane Green Lantern | 650 | 5700 | Enforcers | Arcane | 70%
|
34 guides available |
Arcane Supergirl | 650 | 5700 | Blasters | Arcane | 50%
|
9 guides available |
Atomic Green Lantern | 575 | 5050 | Enforcers | Atomic | 70%
|
21 guides available |
Atomic Joker | 650 | 5700 | Marksmen | Atomic | 50%
|
6 guides available |
Atomic Poison Ivy | 495 | 4350 | Enforcers | Atomic | 50%
|
17 guides available |
Atomic Wonder Woman | 575 | 5050 | Assassins | Atomic | 40%
|
31 guides available |
Atrocitus | 650 | 5700 | Enforcers | Prime | 70%
|
20 guides available |
Batman | 0 | 0 | Assassins | Prime | 10%
|
53 guides available |
Blue Beetle | 650 | 5700 | Marksmen | Prime | 100%
|
24 guides available |
Catwoman | 650 | 5700 | Blasters | Prime | 70%
|
35 guides available |
Cyborg | 575 | 5050 | Marksmen | Prime | 40%
|
26 guides available |
Doomsday | 0 | 0 | Bruisers | Prime | 10%
|
47 guides available |
Flash | 650 | 5700 | Assassins | Prime | 70%
|
57 guides available |
Gaslight Batman | 0 | 0 | Marksmen | Gaslight | 70%
|
43 guides available |
Gaslight Catwoman | 375 | 2850 | Assassins | Gaslight | 40%
|
33 guides available |
Gaslight Joker | 150 | 400 | Enforcers | Gaslight | 10%
|
38 guides available |
Green Arrow | 650 | 5700 | Marksmen | Prime | 70%
|
33 guides available |
Green Lantern | 0 | 0 | Blasters | Prime | 40%
|
35 guides available |
Harley Quinn | 0 | 0 | Controllers | Prime | 10%
|
29 guides available |
Hawkgirl | 650 | 5700 | Bruisers | Prime | 40%
|
7 guides available |
Joker | 0 | 0 | Blasters | Prime | 70%
|
35 guides available |
Katana | 650 | 5700 | Bruisers | Prime | 100%
|
10 guides available |
Krypto | 650 | 6800 | Controllers | Prime | 80%
|
9 guides available |
Lex Luthor | 650 | 6800 | Blasters | Prime | 80%
|
6 guides available |
Mecha Superman | 575 | 5050 | Enforcers | Mecha | 70%
|
16 guides available |
Mecha Wonder Woman | 375 | 2850 | Marksmen | Mecha | 10%
|
21 guides available |
Nightmare Batman | 495 | 4350 | Bruisers | Nightmare | 40%
|
32 guides available |
Nightmare Robin | 650 | 5700 | Assassins | Nightmare | 70%
|
19 guides available |
Nightmare Superman | 575 | 5050 | Controllers | Nightmare | 70%
|
24 guides available |
Poison Ivy | 150 | 400 | Controllers | Prime | 70%
|
39 guides available |
Robin | 650 | 5700 | Bruisers | Prime | 70%
|
15 guides available |
Shazam | 375 | 2850 | Enforcers | Prime | 70%
|
43 guides available |
Sinestro | 650 | 5700 | Blasters | Prime | 50%
|
16 guides available |
Solomon Grundy | 650 | 6800 | Enforcers | Prime | 30%
|
3 guides available |
Star Sapphire | 495 | 4350 | Blasters | Prime | 90%
|
20 guides available |
Stargirl | 650 | 5700 | Blasters | Prime | 10%
|
7 guides available |
Starro | 650 | 5700 | Controllers | Prime | 70%
|
7 guides available |
Supergirl | 650 | 5700 | Bruisers | Prime | 60%
|
11 guides available |
Superman | 650 | 5700 | Bruisers | Prime | 60%
|
33 guides available |
Swamp Thing | 650 | 5700 | Enforcers | Prime | 70%
|
5 guides available |
Wonder Woman | 0 | 0 | Enforcers | Prime | 40%
|
37 guides available |
Zatanna | 495 | 4350 | Controllers | Prime | 70%
|
22 guides available |