• BreezeBlue Network
  • Dawnbase×
  • Home
  • Champions
  • Items
  • Stolen Powers
  • Browse Guides
  • Help & FAQ
  • Premium Upgrade
  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG


    Released June 11th, 2014
    2 alternate costumes available
    Champion select: Voice Actor: Ike Amadi
    Strong against:
    Green Arrow 2 votes
    Mecha Superman 1 votes
    Shazam 1 votes
    Weak against:
    Joker 2 votes
    Mecha Superman 1 votes
    Shazam 1 votes
    Superman 1 votes
    We're looking for a Atrocitus guide worthy of being our Editor's Pick. Want to see your guide here, prominently displayed to every visitor to this page? Go create a guide and show us what you can do!
    Default
    The below feature is still being tested. Expect bugs and wacky behavior.
    Vote for who Atrocitus is strong and weak against. This will be particularly useful once draft/ranked matches are available.

    You must be logged in to use this feature.

    Atrocitus' Meteor Drop

    Atrocitus' Meteor Drop slows enemies struck.

    Drop a meteor on the target location, dealing Power Damage in an area around it, and slowing enemies' movement speed by 20% for 4 seconds. The meteor persists for 120 seconds as a Small Environmental Object.

    Crimson Slash (Q)

    Cooldown: 8.0s No Cost or 50 Rage

    Reset Basic Attack cooldown. Atrocitus' next Basic Attack within 5s will deal an additional 30 Power Damage, and the target will lose 30% Move Speed for 2s.

    Enraged: The Power Damage and Move Speed penalty are applied in an area around the target.

    Damage:
    30
    50
    70
    90
    + 30% Power Damage
    Slow:
    30%
    33%
    37%
    40%
    Cooldown:
    8
    7
    6
    5

    Come At Me (W)

    Cooldown: 12.0s No Cost or 50 Rage

    For 4s, Atrocitus Taunts nearby drones and creatures, and all damage he takes is reduced by 2. For every 10% of Max Health missing, he gains 0.5 bonus damage reduction.

    Enraged: While Come At Me is active, Red Lantern's Rage can deal damage every 0.5s.

    Damage Reduction:
    2
    3
    4
    5
    Bonus Reduction:
    0.5
    0.8
    1.1
    1.4

    Overwhelming Rage (E)

    Cooldown: 15.0s No Cost or 50 Rage

    Atrocitus forces an enemy Champion to charge at him while he charges at them, dealing 65 Power Damage when they collide.

    Enraged: Atrocitus and his target are Taunted to each other for 0.65s after colliding. During this time they Basic Attack 3 times per second, but deal -75% Basic Attack damage.

    Damage:
    65
    100
    135
    170
    + 50% Power Damage
    Duration:
    0.65
    0.80
    0.95
    1.10

    Plasma Wave (R)

    Cooldown: 120.0s

    Atrocitus spews a wave of plasma in a cone. Enemies in the area take 200 Power Damage over 6s, and take 15% additional damage from all sources during this time.

    For each Champion hit, Atrocitus gains 20 Rage.

    Damage:
    200
    270
    340
    410
    + 70% Power Damage

    Red Lantern's Rage (Passive)

    Atrocitus deals 30 Power Damage to nearby enemies each time he is damaged, up to once every 5s.

    He becomes Enraged when he has at least 50 Rage. While Enraged, his skills are upgraded, but cost 50 Rage to use.

    He gains 5 Rage when he uses a Basic Attack or takes Damage from Champions. He gains half that amount when damaged by other sources. If 10s have passed since he gained Rage, he begins losing 2.5 Rage per second.

    Damage:
    30
    40
    50
    60
    + 1% Bonus Health + 10% Power Damage
    Cooldown:
    5
    4
    3
    2

    Top rated guide

    Impenetrable Wall
    This guide is made to provide the user with a very hard-to-kill Atrocitus no matter on which map you play. The only thing that is different is the way you start the build.

    If you play on Gotham Devided orc Central City, the player must start with Nil Cloak and the 3 health vials. After that you start building the core items to maximum starting with Suit of Sorrows and Mirror Master's Prism. Only after you bring those 2 items to maximum you start building atlantean royal seal and Ra's al Ghul's Mantle. This...
    Read full guide » An Atrocitus guide by Anders96 (last updated about X)

    Most recently updated guide

    Atrocitus Jungle Fight Club
    ...
    Read full guide » An Atrocitus guide by The_Dycer (last updated about X)
    Guide Author Map Score Views Updated Freshness
    Impenetrable Wall Anders96 GEN 9 2,985 2015-02-07 Practically a fossil
    In progress exiled98 GH 9 2,819 2014-06-13 Practically a fossil
    Punchtrocitus vving711 GH 9 2,828 2014-12-02 Practically a fossil
    Diablo Rojo 650
    Anger Management 650

    Millions of years ago, an insane Guardian introduced a flaw into the programming of the Manhunters, robotic peace keepers created by the Guardians of the Universe. This flaw led to the Manhunters slaughtering an entire sector of space before they were shutdown. Of trillions of inhabitants, only Atrocitus and four other creatures survived this massacre. These survivors formed a terrorist cabal called the 'Five Inversions'. The Inversions went on to wage war against the Guardians, but were ultimately defeated and imprisoned. Imprisonment, though, did not quench Atrocitus' rage. Eventually gaining his freedom, he butchered his fellow Inversions and used their blood and his rage to fashion the first Red Power Ring. So armed, his war on the Guardians began anew.

    Unlike other Power Rings, those who wear a Red Power Ring are typically unable to create constructs. Instead, they are able to summon forth and expel from their mouth a red-colored plasma that adheres to its target. In addition to the abilities granted him by his Power Ring, Atrocitus is a brutal, unforgiving fighter who rarely shows mercy in combat.

    Basic audio

    Champion select

    Rejoining the fight (respawn)

    Victory over another champion

    Level up / new abilities

    Using an ultimate ability

    Champion interactions

    Champion Cash Points Role Universe Difficulty Guides
    Aquaman 650 5700 Bruisers Prime 100%
    22 guides available
    Arcane Green Lantern 650 5700 Enforcers Arcane 70%
    34 guides available
    Arcane Supergirl 650 5700 Blasters Arcane 50%
    9 guides available
    Atomic Green Lantern 575 5050 Enforcers Atomic 70%
    21 guides available
    Atomic Joker 650 5700 Marksmen Atomic 50%
    6 guides available
    Atomic Poison Ivy 495 4350 Enforcers Atomic 50%
    17 guides available
    Atomic Wonder Woman 575 5050 Assassins Atomic 40%
    31 guides available
    Atrocitus 650 5700 Enforcers Prime 70%
    20 guides available
    Batman 0 0 Assassins Prime 10%
    53 guides available
    Blue Beetle 650 5700 Marksmen Prime 100%
    24 guides available
    Catwoman 650 5700 Blasters Prime 70%
    35 guides available
    Cyborg 575 5050 Marksmen Prime 40%
    26 guides available
    Doomsday 0 0 Bruisers Prime 10%
    47 guides available
    Flash 650 5700 Assassins Prime 70%
    57 guides available
    Gaslight Batman 0 0 Marksmen Gaslight 70%
    43 guides available
    Gaslight Catwoman 375 2850 Assassins Gaslight 40%
    33 guides available
    Gaslight Joker 150 400 Enforcers Gaslight 10%
    38 guides available
    Green Arrow 650 5700 Marksmen Prime 70%
    33 guides available
    Green Lantern 0 0 Blasters Prime 40%
    35 guides available
    Harley Quinn 0 0 Controllers Prime 10%
    29 guides available
    Hawkgirl 650 5700 Bruisers Prime 40%
    7 guides available
    Joker 0 0 Blasters Prime 70%
    35 guides available
    Katana 650 5700 Bruisers Prime 100%
    10 guides available
    Krypto 650 6800 Controllers Prime 80%
    9 guides available
    Lex Luthor 650 6800 Blasters Prime 80%
    6 guides available
    Mecha Superman 575 5050 Enforcers Mecha 70%
    16 guides available
    Mecha Wonder Woman 375 2850 Marksmen Mecha 10%
    21 guides available
    Nightmare Batman 495 4350 Bruisers Nightmare 40%
    32 guides available
    Nightmare Robin 650 5700 Assassins Nightmare 70%
    19 guides available
    Nightmare Superman 575 5050 Controllers Nightmare 70%
    24 guides available
    Poison Ivy 150 400 Controllers Prime 70%
    39 guides available
    Robin 650 5700 Bruisers Prime 70%
    15 guides available
    Shazam 375 2850 Enforcers Prime 70%
    43 guides available
    Sinestro 650 5700 Blasters Prime 50%
    16 guides available
    Solomon Grundy 650 6800 Enforcers Prime 30%
    3 guides available
    Star Sapphire 495 4350 Blasters Prime 90%
    20 guides available
    Stargirl 650 5700 Blasters Prime 10%
    7 guides available
    Starro 650 5700 Controllers Prime 70%
    7 guides available
    Supergirl 650 5700 Bruisers Prime 60%
    11 guides available
    Superman 650 5700 Bruisers Prime 60%
    33 guides available
    Swamp Thing 650 5700 Enforcers Prime 70%
    5 guides available
    Wonder Woman 0 0 Enforcers Prime 40%
    37 guides available
    Zatanna 495 4350 Controllers Prime 70%
    22 guides available