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Infinite Crisis has shut down.
With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
"This will be great!" Coast City Jungle Harley!
A Harley Quinn guide by Ava_ChannLast updated: May 15th, 2015
Link to guide: www.dawnbase.com/guides/2267-Harley-Quinn--quot-This-will-be-great-quot-Coast-City-J
6,493 3
7
Ability levelling order
Starter items
Core items
Offensive items
Defensive items
Situational items
Augments
Modifiers
Stolen Powers
NOTE: RIGHT, as of a patch that will be coming out soon, Mr. Terrific's T-Mask will no longer be an item. Thanks Turbine.
Hi! I'm Ava! I am a part of Team AI.
This is my first guide and i wanted to make something out of the ordinary. :)
Disclaimer: Jungle Harley is for FUN, she is not as effective as other junglers. But can catch enemies of guard.
Have you ever heard the line: "All Champs can Jungle in Infinite Crisis"? This is my reason to making this guide, to throw away the Meta and make it all FUN! :D
Abilities
Pies!
Pies! is your Bread and Butter. It will help you clear camps and is your only source of damage early game. It is a straightforward ability that will targert the three closest targets.
Back Off
Back Off is your escape. It deals moderate amouts of damage, but has a nice slow that stacks with will. Use this ability to help you escape pursuers and to peel pesky enemies of your team.
Best Medicine
This is your lifeline. An instant heal that scales of Will. Use this when clearing camps, to heal teammates, or to apply your passive to yourself when chasing or running away.
Puddin' Time!
This is your trademark. HUGE AOE damage with a 1 second knockup. Use this in teamfights to disrupt the enemies, catch fleeing targets, or escape pursuers.
BFFs
This passive is very usefull, but since you are jungling alone, it is only beneficial to you, granting a small attack speed and movespeed bonus. This is also applied when you heal an ally, or use an ability close to them, but only the one closest to you!
Pros
AMAZING Sustain.
Post 6 Ganks are very deadly.
Can Counter-jungle with ease. (See Counter-Jungle)
Huge Teamfight presence
Cons
Quite Squishy
Lackluster ganks Pre-6
Zero clear without Pies!
Will Issues early
Abilities
Maxing first offers the best clear in the jungle. may be maxed for more damage but maxing offers the most sustain. Depending on what you decide to max second ( Back Off or Best Medicine), get the other skill maxed third. is left for last because you're not in a lane with a teammate. FInally, grab a point in whenever you can.
Items
Grab with . I personally prefer to get Will Vials over Health Vials. I recommend getting Mr.Terrifics's T-Mask to rank 3, then building to start getting its passive stacked immediately. You do not need to get because you need to get your stacking item ASAP, and it is better left at until you can obtain Tier 4 when your core items are built. After getting Tier 2 Lantern, go for , as it is your main item.
Note: is currently a good item and could be somewhat viable on Harley. You can Speed Force in, and Ult for a nice engage.
Stolen Powers
I recommend getting , but is viable also, because of the Power Damage scaling on it. is viable also for the slow, but provides that.
is a must, being a very powerful slow and helps with ganks.
Mods & Augments
Empowered provides faster stacking which is a must, to obtain the 10% CDR when full stacks are reached.
Empowered grants a higher amount of Power Damage from your will, which is what Harley needs.
Empowered is an odd one. It can be modded to act like a Marauder item, and i recommend getting it due to the large amount of Will on it, seeing that Harley runs on Will. It also has a nice effect of clearing cams.
I am not an expert with Augments, but these grant what Harley builds for (Power Damage and CDR), and also gives a bit of tankiness.
And now... Into the Jungle!
Jungling is pretty simple. At the start of the game, go to the stealth pads North of Doomsday device to check for invades with your team, or if you wanna invade. Clear the Small raiders with your team then head out to your first camp. Heal whenever needed. Try to focus on farming before ganking, since you need as fast as you can. You can shop at turrets if you don't need to back by simply being in its radius ( Indicated by the burnt circle around it).
Counter-Jungling: Counter-Jungling is pretty simple. You can Detonate the camp, to clear it completely, or you can leave a small minion. leaving a small minion makes the jungle camp count as still being uncleared and will not respawn until fully cleared. If you get caught, you can easily escape by using your AFTER they use their movement ability to get to you.
Ganking: As said, Pre 6 ganking is quite lackluster, and requires alot of setup. Try to wait until 6. When you Grab head to a pushed lane, and get ready for carnage. You can either use it to engage, of after they use their movement abilities.
Credits
I hope you enjoyed reading my guide and i hope you will try out Jungle Harley in the future!
"Mistah J Will Love This!" - Harley
Hi! I'm Ava! I am a part of Team AI.
This is my first guide and i wanted to make something out of the ordinary. :)
Disclaimer: Jungle Harley is for FUN, she is not as effective as other junglers. But can catch enemies of guard.
Have you ever heard the line: "All Champs can Jungle in Infinite Crisis"? This is my reason to making this guide, to throw away the Meta and make it all FUN! :D
Abilities
Pies!
Pies! is your Bread and Butter. It will help you clear camps and is your only source of damage early game. It is a straightforward ability that will targert the three closest targets.
Back Off
Back Off is your escape. It deals moderate amouts of damage, but has a nice slow that stacks with will. Use this ability to help you escape pursuers and to peel pesky enemies of your team.
Best Medicine
This is your lifeline. An instant heal that scales of Will. Use this when clearing camps, to heal teammates, or to apply your passive to yourself when chasing or running away.
Puddin' Time!
This is your trademark. HUGE AOE damage with a 1 second knockup. Use this in teamfights to disrupt the enemies, catch fleeing targets, or escape pursuers.
BFFs
This passive is very usefull, but since you are jungling alone, it is only beneficial to you, granting a small attack speed and movespeed bonus. This is also applied when you heal an ally, or use an ability close to them, but only the one closest to you!
Pros
AMAZING Sustain.
Post 6 Ganks are very deadly.
Can Counter-jungle with ease. (See Counter-Jungle)
Huge Teamfight presence
Cons
Quite Squishy
Lackluster ganks Pre-6
Zero clear without Pies!
Will Issues early
Abilities
Maxing first offers the best clear in the jungle. may be maxed for more damage but maxing offers the most sustain. Depending on what you decide to max second ( Back Off or Best Medicine), get the other skill maxed third. is left for last because you're not in a lane with a teammate. FInally, grab a point in whenever you can.
Items
Grab with . I personally prefer to get Will Vials over Health Vials. I recommend getting Mr.Terrifics's T-Mask to rank 3, then building to start getting its passive stacked immediately. You do not need to get because you need to get your stacking item ASAP, and it is better left at until you can obtain Tier 4 when your core items are built. After getting Tier 2 Lantern, go for , as it is your main item.
Note: is currently a good item and could be somewhat viable on Harley. You can Speed Force in, and Ult for a nice engage.
Stolen Powers
I recommend getting , but is viable also, because of the Power Damage scaling on it. is viable also for the slow, but provides that.
is a must, being a very powerful slow and helps with ganks.
Mods & Augments
Empowered provides faster stacking which is a must, to obtain the 10% CDR when full stacks are reached.
Empowered grants a higher amount of Power Damage from your will, which is what Harley needs.
Empowered is an odd one. It can be modded to act like a Marauder item, and i recommend getting it due to the large amount of Will on it, seeing that Harley runs on Will. It also has a nice effect of clearing cams.
I am not an expert with Augments, but these grant what Harley builds for (Power Damage and CDR), and also gives a bit of tankiness.
And now... Into the Jungle!
Jungling is pretty simple. At the start of the game, go to the stealth pads North of Doomsday device to check for invades with your team, or if you wanna invade. Clear the Small raiders with your team then head out to your first camp. Heal whenever needed. Try to focus on farming before ganking, since you need as fast as you can. You can shop at turrets if you don't need to back by simply being in its radius ( Indicated by the burnt circle around it).
Counter-Jungling: Counter-Jungling is pretty simple. You can Detonate the camp, to clear it completely, or you can leave a small minion. leaving a small minion makes the jungle camp count as still being uncleared and will not respawn until fully cleared. If you get caught, you can easily escape by using your AFTER they use their movement ability to get to you.
Ganking: As said, Pre 6 ganking is quite lackluster, and requires alot of setup. Try to wait until 6. When you Grab head to a pushed lane, and get ready for carnage. You can either use it to engage, of after they use their movement abilities.
Credits
I hope you enjoyed reading my guide and i hope you will try out Jungle Harley in the future!
"Mistah J Will Love This!" - Harley