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Infinite Crisis has shut down.
With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
Dycer's Doom of the Jungle
A Doomsday guide by The_DycerLast updated: May 18th, 2015
Link to guide: www.dawnbase.com/guides/832-Doomsday-Dycer-39-s-Doom-of-the-Jungle
2,668 0
14
Ability levelling order
Starter items
Core items
Offensive items
Defensive items
Situational items
Augments
Modifiers
Stolen Powers
Why Doomsday for Coast City?: Doomsday is a top tier pick because of his counter jungle abilities. Even when he is caught out of position, he is tanky enough to survive. And when he comes up on someone clearing a camp, he just charges them into a wall and kills them while he takes their camp at the same time. And with an experienced player, ganks result in kills from landing your E into a wall during your ult.
Modset Explanation: Doomsday is a champion you want to snowball with. Coda early helps you with that. After Coda you can pick up Speed Force to make some amazing plays, or just go the tank route you would go after Speed Force anyway. The modded extra reflect is just to make you tankier, and basically gives you free damage.
You are the Doom of the jungle! In Coast City your jungle route will be a triangle. All the details are in my main Coast City guide so if you are new to Coast City in general you should go to check it out: https://www.dawnbase.com/guides/832-General-Dycers-Coast-City-Guide
I take Superman's Super Strength and Atomic Joker's Detonate as stolen powers, and use Marauder knife T2 and 2 health pots as my starter items. At the start of the game remember to use your super strength to help with the invade if you decided to take it over psychic assault.
I leave Mar knife at T2 and start building to Coda to T3 as soon as possible. I know make the decision of whether or not I want Speed Force battery. Whether or not I get it, the rest of my build does not change from there. I start building up my reflect armor items so I can stick around and be a nasty menace in team fights.
Once I get my armor set, I build Utility Belt and Atomic Axe. Most games utility belt is first because of a general lack of attack armor and the fact I need CDR right about now. If I have Speed Force, I sell it after I pick up Axe. Occasionally I will sell it at T1 Axe so I can pick up another item for CDR or more armor/health.
Now pick the final item you need the most from the optional list. They all work great for Doosmday, but you want to pick the one you need most in the game you are in.
Using this guide you should be able to build a Doomsday that is hard to kill, and has a lot of damage at the same time. Remember, even with a very tanky bruiser build, there is no bruiser currently that can match up with an enforcer's pure tankiness. He is not a replacement for one with the current item stats and scalings.
Also, as a final, but major reminder. Never push someone away from your team during a chase. Never, ever, do that. It will help the enemy escape.
Good luck out there bringing Doom to the jungle, and remember to give your favorite guides a thumbs up.
Modset Explanation: Doomsday is a champion you want to snowball with. Coda early helps you with that. After Coda you can pick up Speed Force to make some amazing plays, or just go the tank route you would go after Speed Force anyway. The modded extra reflect is just to make you tankier, and basically gives you free damage.
You are the Doom of the jungle! In Coast City your jungle route will be a triangle. All the details are in my main Coast City guide so if you are new to Coast City in general you should go to check it out: https://www.dawnbase.com/guides/832-General-Dycers-Coast-City-Guide
I take Superman's Super Strength and Atomic Joker's Detonate as stolen powers, and use Marauder knife T2 and 2 health pots as my starter items. At the start of the game remember to use your super strength to help with the invade if you decided to take it over psychic assault.
I leave Mar knife at T2 and start building to Coda to T3 as soon as possible. I know make the decision of whether or not I want Speed Force battery. Whether or not I get it, the rest of my build does not change from there. I start building up my reflect armor items so I can stick around and be a nasty menace in team fights.
Once I get my armor set, I build Utility Belt and Atomic Axe. Most games utility belt is first because of a general lack of attack armor and the fact I need CDR right about now. If I have Speed Force, I sell it after I pick up Axe. Occasionally I will sell it at T1 Axe so I can pick up another item for CDR or more armor/health.
Now pick the final item you need the most from the optional list. They all work great for Doosmday, but you want to pick the one you need most in the game you are in.
Using this guide you should be able to build a Doomsday that is hard to kill, and has a lot of damage at the same time. Remember, even with a very tanky bruiser build, there is no bruiser currently that can match up with an enforcer's pure tankiness. He is not a replacement for one with the current item stats and scalings.
Also, as a final, but major reminder. Never push someone away from your team during a chase. Never, ever, do that. It will help the enemy escape.
Good luck out there bringing Doom to the jungle, and remember to give your favorite guides a thumbs up.
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