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Infinite Crisis has shut down.
With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
Atomic Ivy Jungling Guide (Tank) UNDER CONSTRUCTION
An Atomic Poison Ivy guide by dageLast updated: Jan 16th, 2014
Link to guide: www.dawnbase.com/guides/atomic-ivy-jungling-guide-tanky
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Ability levelling order
Starter items
Core items
Offensive item options
Defensive item options
Situational item options
Augments
Modifiers
Stolen Powers
Table of Contents
Welcome to my Atomic Poison Ivy Jungle Guide! My drive in making this build was to make a Tanky controller that would be able to greatly support her allies by rooting, slowing and dispersing the enemy team. To that end, I chose to build towards a high amount of Will (since her Q is almost spammable), and more importantly a high Attack Armor. Please bear in mind that since AtIvy is a brand new champion, this guide is bound to change aplenty. Voice any and all suggestions you might have in the comments!
Stolen Powers:
[[Nightmare Batman's Consume]] + [[Harley Quinn's Detonate]]: These are simply the best powers for the current meta. They offer fast jungle clear and obscene objective destruction (Raider and DDD). Because of AtIvy's innate abilities to root and slow, I dismissed [[Atomic Green Lantern's Consume]] for its speed boost or [[Joker's Detonate]] for it's enemy slow in favor of a higher healing consume and greater damage detonate.
OPTIONAL - AtIvy's X-ray: Great for clearing cameras, safer jungling/invading, and especially effective against those pesky stealthers.
Skill Priority:
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Amplifiers:
To keep with the theme of this build, MOAR Attack Armor!
Mods:
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Augments:
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Items:
Starting Items:
Buy Marauder Shield (1), Marauder Ring (1), and Modular Tektite Vial (2). These offer moderate defence against jungle drones while also increasing the damage you dealt to them. The Vial will allow you to sustain the use of your Q.
Core Items:
Because of the high amount of Will you are bound to go through in clearing jungle as well as ganking and supporting lanes, your next buy will focus on buying [[Abin Sur's Lantern (2)]]. Lvl 2 will do plenty for the moment as the passive will start increasing your max Will pool every time you use a skill. Follow up into a Phantom Stranger's Necklace (2). With the correct mod, and 1250 credits, this item (once fully stacked) will give you 50 Attack Armor and 50 Power Armorand another 20 of each for another 1000 credits! It would be foolish to skip so much armor so early in a game for so cheap! From there, I love to buy the crème de la crème of any bruiser and enforcer: Fragment Of Mogo (3). In addition to the 400HP and (You guessed it!) more Attack Armor, the item also gives you a great offensive clickable AoE ability. Since you want to be in the thick of the action and on top of your enemies as AtIvy, this item compliments your kit very well. Finally, to complete your core items is [[Metallo's Heart (3)]]. This is another fantastic item with Attack Armor, Will, and a great passive which reduces the attack speed of nearby enemies. Needless to say, Cyborg won't look so scary anymore!
Situational Items:
I usually like to go for [[Steel's Breastplate (3)]]. In addition to more Will and Attack Armor, the activatable ability you unlock at Lvl3 enables you to redirect damage to your Will for a few seconds! This item synergises well with the relatively low HP pool and massive Will pool you should have built by now.
Here are a few other choices for your two last items:
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Latest comments
Good Start. I'm digging the item build.
4:02 pm, Jan 16th, 2014
Thanks!
7:28 pm, Jan 16th, 2014