• BreezeBlue Network
  • Dawnbase×
  • Home
  • Champions
  • Items
  • Stolen Powers
  • Browse Guides
  • Help & FAQ
  • Premium Upgrade
  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.


    Infinite Crisis builds for Hawkgirl

    Flying High Jungle Guide

    A Hawkgirl guide by The_Dycer
    Last updated: Mar 5th, 2015
    Link to guide: www.dawnbase.com/guides/flying-high-jungle-guide
    3,826 0


    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Stolen Powers
    Why Hawkgirl on Coast City?: She is a disruptive bruiser that can do a lot of fast damage onto a target. She is a blaster's worst nightmare with her empowered silence which will stop them from using their skills for 2 seconds. This also works wonders on assassin especially when you get the jump on them. She isn't extremely tanky, and really shouldn't be played that way. It is best to focus on building a little damage heavy just to make quick work of your foes. 

    Mods: You need to focus on building as much damage as possible while staying respectfully tanky. This modset does it. You will get a lot of damage and penetration early-mid game with Coda and Claymore, and Sword of Beowulf will help you increase your armor and give you a situational shield that can help save you. 

    Build Path: Pick up T2 Marauder knife and 3 health pots at the start. Leave this items alone and rush Coda up to T3. Then you want Claymore T2. From here build your two main armor items in the order you need them. Finally finish off the core build with Joe Chill's and capping Claymore. 

    From here you have your options. Choose any of the items that you think will help. Many games I will build a sixth item other than Atomic Axe (unless they have a lot of attack armor at the time), and then sell Coda to pick up Atomic Axe if the game runs long enough. If you pick up Axe as your 6th item, you might want to sell Coda to pick another item that will help make you a little tankier when you have the credits stashed. 

    Playstyle: If you need general jungle help in Coast City, click on my name and check out my general Coast City guide. Here are the Hawkgirl specific details. Do not spam skills while clearing. Throw your Q through as many of the creatures as possible and use your E once to knock out the big creature in the camp. Your basic attacks will be enough to clear the camp with ease rather quickly. This will help you conserve your will for when you will need it most.

    Ganking: Come from the fog of war, and don't use your empowered Q unless you have to to catch them. I like coming out, using base Haymaking to silence them breifly and then using Soar to keep up and chase them. If they use an escape, or are almost throw your empowered Mace to catch up and finish them off. Only use your ult to secure absolute kills when you won't need it imediately for an objective teamfight.

    Teamfights: This section is going to be very long, very soon. In order to get this out before Wednesday I had to cut some corners to put this specific guide out. Once I finish writing it, I will insert it here. Hawkgirl approaches team fights different based on your team comp and what team comp your enemy has so it is taking a long time to finish. I am currently on Split Push Pressure vs. Wombo Combo. I then get to edit out any redundancies. ETA Soon(tm). 

    Well you finished another Dycer guide! As always I hope you liked it, and if you have feedback or questions, leave them. I will answer back as soon as possible. And as always, if you like a guide, rate it up. It helps other uses find the best guides when they go searching for answers. 
    Latest comments