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    Infinite Crisis builds for Mecha Superman

    (Mecha-God)

    A Mecha Superman guide by PwniePie
    Last updated: Mar 23rd, 2014
    Link to guide: www.dawnbase.com/guides/mecha-supergod
    4,348 0
    Score:

    9

    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Augments
    Modifiers
    Stolen Powers
    Bio:
    Mecha Superman is both Enforcer/Support. He can help his team while dealing alot of damage. He is a melee type so you need to have alot of tankyness to keep this guy alive, but because of his passive you can heal and heal team-mates that surround you for a duration of time. Mecha was made to poke the hell out of people and suceed on helping or get the kills thats wandering off away from team-fight.

    Q (Drill Attack):
    Good for harasing and poking your enemies into their tower. This can destroy Environmental Objects like your W or E produce. Those can heal you or your partners around you. Drill Attack can also silence the enemy team for a short while and stun them for 0.6 seconds, useful when you are helping your team chase down someone.

    W (Sunstrom Eruption):
    This is a combo you will have to put to gether with many other things. If you deploy this on a Environmental Object it pop-up's the enemie's that surrounds it.
    E (Fissure):
    This can stop your enemies from run or save your partner from a hard ganker like "DoomsDay." If you do one wrong move, this wall can lead you and your team into a deep losing spree.

    R (Terraformer):
    This is your most powerful abilitie yet to helo you fight. This is Mecha's ult, Mecha Superman shakes the earth and allows you to create  This can mess anyone's face up in a flat minute. When this is activated you can auto attack a enemy and summon a Environmental Object.

    Passive (Agent of Hope):
    This is a good factor to heal and support your surrounding team-mates that are low, but you need to destroy items to activate. But make sure you dont show the enemie team you rely on this or they'll make sure they mess up your Environmental Objects to destroy.

    STOLEN POWERS:
    Mecha can benefite of alot of them. However you play you can choose which one's you need to haras or support.

    Super Speed Is useful for Mecha to gank lanes and haras his poke by chasing them down. This is a realy good power to chase and use your ult to increase the chance of them escaping it from 45% to 0%.

    ConsumeThis is useful when Mecha is being chased with low, to consume and regain the health he needs to go and fight back with his team. This can also activate his passive.

    Psychic AssaultThis is great for you and your team to chase down a single enemy thats fast like " Flash" and great to slow them to get away.

    Super StrengthThis is great to activate your passive and poke enemie's with Environmental Objects.

    Surveillance CameraThis is great to ward when you dont want to have a gay jungler camp at your lane or when you're supporting. This can be also good forr when one of your team-mates have teleport and can have a quick way to get closer to you.
     
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