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Infinite Crisis has shut down.
With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
Mecha Superman:Domo Arigato Mr Roboto(Text broke refixing.)
A Mecha Superman guide by Supportive_MagicLast updated: Mar 19th, 2014
Link to guide: www.dawnbase.com/guides/mecha-supermandomo-arigato-mr-roboto-support-pov
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Ability levelling order
Starter items
Core items
Offensive item options
Defensive item options
Situational item options
Augments
Modifiers
Stolen Powers
Latest comments
I'm super excited to try this guide, have you found any issues with walling enemies compared to his speed? I found I generally couldn't make the most of it. Saw one successful Jungle Mecha Supes because the wall aided his sneak attack. Btw, with your Q,W combo, do you mean W,Q so that way you destroy the object? And just a little curious on stolen power choice why you aren't using his munching ability, also thinking that Aquaman's Super strength would be great so that way it destroys an object AND gives a much needed speed boost.
5:47 pm, Mar 15th, 2014
Yeah the Q,W part is a typo on my part and this is a inlane support guide so the powers work best with a carry. 10 AD extra and a heal in the first fights make a big difference. And with Green Arrow's Cam's those are just the best Cam's atm for supports.
7:46 pm, Mar 15th, 2014
As for Jungle Mecha Supes i always take his Chomp and Jokers Det just because. But i don't like Mecha supes in jungle that much because he is alot slower then other junglers.=/
7:47 pm, Mar 15th, 2014