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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.


    Infinite Crisis builds for Nightmare Superman

    Phantom Zone Unleashed (Support)

    A Nightmare Superman guide by Aradon
    Last updated: Feb 10th, 2015
    Link to guide: www.dawnbase.com/guides/phantom-zone-unleashedsupport
    3,390 2


    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Stolen Powers
    Greeting Protectors!
    Hello it is Aradon again. Here to revive a guy who has just about fallen off the dawnbase grid. is the second strongest controller in the game second to but is the best counter for her. Is very much a damage support. He excels at harassing your enemies and disrupting them.
    A controller is champion that is meant to disrupt the other team’s champions(with slows, snares, stuns, moving displacements, suppress, silence, knock ups) while buffing your team and increasing survivalibity of your teammates and being overall annoying to your enemies. build has built in shield, syphoning power armor and attack armor, slow and movement displacement, and a suppress kit. Controllers are not really meant to be tank but they can sub for it. Also controllers will have abilities that scale with Will.

    Motto of a good 


    (Q) Phantom Collector -
  • This skill is your main poke and harass ability and deal moderate amount of damage. Try to align the skill so it hits both champions. Nice not about it. I does steal way power armor so your skill will do more damage following this ability. Level this up first.

    (W) Vortex -
  • This is deals greats amount of damage if you let it to expire, it slows your enemies so you can chase or run away and if your enemies are in there when it explodes they are drawn into the center You can reactivate this skill after half of a second but it will deal less damage but give you Crowd Control when you want it. You can use this to interrupt channelings which it gives it quite a bit of utility. Max this last because of the cooldown on it.

    (E) Siphon-Infuse –
  • Max this skill second. This skill is really good very good at harassing because it deals a lot of damage and gives your 2 closest allies(inclding you) a shield to block any retalition damage from your enemies.

    (R) Condemn -
  • This is a very strong skill for any type of fight. When laning, use this to suppress their greatest damage dealer (Marksman) and you and your ally focus him! In team fights, do this either someone who is out of position or their greatest damage dealer (Marksman, Caster) and turn the tides of battle in your team’s favor.

    (Passive) Possession -
  • As being a controller, if one of you has to die it should be the controller not the marksman. This passive is great for that. If you die and your marksman kills the one who killed you than you really didn’t die and the enemy team doesn’t get the kill credits!
    Augements and Mods

    These are always a personal preference to the player. Like I said in my other guides. I believe Augements are meant to get you a boost in early game and help you to snowball into late game. The augements I choose is for you to focus on harassing your opponents with power damage.

    Mods I choosen is increase your will, and Damage

    Stolen Powers

    The stolen powers I have choosen are for survivability.

    Other good Choices:

    [[Cyborg's Teleport]] - Helps you get into fights faster.
    [[Zatanna's Psychic Assault]] - Slows so your team can catch your enemy


    Starting Item Choices:
  • Nil Ring Modular Health Vial (2) Modular Will Vial (1)
  • [[Abin Sur's Lantern (1)]] Modular Health Vial (3)
    It is your personal choice. 
    Nil Ring -Its gives you more damage and a survivability.
    [[Abin Sur's Lantern (1)]] - Allows you to rush [[Abin Sur's Lantern (2)]] and allows you to spam your Q more

    Core Items:
    [[Abin Sur's Lantern (4)]]
    Eye Of Ekron (4)
    These two items are the best combo for Controllers.

    Atlantean Royal Seal (4) - Gives you a slow to all your abilities which is great for a controller. Gives you some durability.

    Other Items to Consider:

    Cosmic Staff (3) - It is one of the best offensive items for because of its passive. doesn't have the best Power Damage Scaling so the passive makes up for that.
    Qward Gambit (4) - Support power offensive item. Gives you Willl and Power Damage and your team Power damage, Power Lifesteal and a shield.
    [[The Logoz (4)]] - Gives you Will, Cooldown Reduction and  Power Damage. What else do you want?
    [[Steel's Breastplate (3)]] - Gives you Health, Power Armor and Will. The active gives you 20% reduced damage(going into your will) but it doesn't reduce your damage.
    Amulet Of Isis (3) - Gives you health regen, speed, health, will and cooldown reduction. Active gives your team a speed boost
    [[Gorilla Grodd's Helmet (4)]] - Gives you and your team resilience. Gives you will, cooldown reduction, and a shield that gives immunity to disables
    [[Pandora's Box (4)]] -Great Item to find stealth units and chasing down enemies.

    is one of the best supports out there. I highly suggest to play him. I will continue to update this when I have time and when new updates come up.

    My other Guides:
    Blue Beetle https://www.dawnbase.com/guides/will-of-the-scarab-
    Hawkgirl https://www.dawnbase.com/guides/nth-jungle
    Swamp Thing: https://www.dawnbase.com/guides/the-green-giant
    Mecha Superman: https://www.dawnbase.com/guides/the-big-guy

  • Latest comments
    Great looking guide! I'll be definitely trying this out when I get Nightmare Superman soon!
    3:22 pm, Feb 8th, 2015
    Yaay! I found a perfect guide that fits to me! Thank you :D
    2:21 pm, Feb 8th, 2015