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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG

    Ahoy! We're still very much working on this page as part of the Dawnbase overhaul. It'll look terrible until it's done. Sorry!
    Joined: Sep 14th, 2013
    Last visit: Nov 8th, 2014

    Dawnbase rep: 103

    IGN: Ghostdog6

    North American server

    Preferred role:
    Any

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    Ghostdog6


    Never having ever played LOL or DOA, I decided to beta IC because it was developed by Turbine.  Having played LOTRO for a few years, I figured I'd support Turbine by participating.

    It's a fun game, and it's fun seeing the changes that take place during beta.  I'm not good at it, I'm fair.  I consider it a bad game if I have more deaths than kills and assists.  I usually consider it a decent game if my deaths were in the single digits.

    Currently I work full time, go to school full time, and play IC when I get a chance.  As of this writing, my profile is around level 27-28, so I've played a good bit.

    Favorite champs are GL Joker, Shazam, and Atomic WW...so far...

    Top rated comments
    Posted: Sep 19th, 2013
    38
    Would you mind adding AD, AS, PD, ADC, CDR, and whatever other acronyms that are frequently bandied about by more experienced players?  Or would those intricacies be covered in a different guide?
    Posted: Sep 30th, 2013
    30
    Can someone give me an idea what 5m looks like in-game?  Is that roughly how far Flash's Q goes?

    And is the price correct?  2000 for the Blink Jump skill that has a 120 second cooldown?  I would expect at least a +10 move speed with that upgrade...
    Posted: Sep 25th, 2013
    30
    She looks a lot more fun to play than Arcane GL...
    Posted: Sep 30th, 2013
    21
    I dunno...what if you were to use it at the start of a match to rush top in GH?  Or rush mid after everyone ports home?

    Or say in CC your drones are nearly at the opponents base, and their team wiped...if everyone backed to home and all portaled to their base...could make for some decisive and unexpected victories.  If used correctly, it's like everyone using Cyborg's TP to the same spot all at once!  And late match 500 isn't too bad...

    On the other hand, I've never used it...
    Posted: Sep 30th, 2013
    21
    I love the interaction between her E and Q... freaks out opponents and is beatiful against drone waves!

    Newest comments
    Posted: Oct 15th, 2013
    9
    So "AGL" is no longer an acceptable acronym for Arcane Green Lantern since it'll now apply to Atomic Green Lantern as well.  Any acronym suggestions?  ATGL and ARGL?
    Posted: Sep 30th, 2013
    30
    Can someone give me an idea what 5m looks like in-game?  Is that roughly how far Flash's Q goes?

    And is the price correct?  2000 for the Blink Jump skill that has a 120 second cooldown?  I would expect at least a +10 move speed with that upgrade...
    Posted: Sep 30th, 2013
    21
    I love the interaction between her E and Q... freaks out opponents and is beatiful against drone waves!
    Posted: Sep 30th, 2013
    21
    I dunno...what if you were to use it at the start of a match to rush top in GH?  Or rush mid after everyone ports home?

    Or say in CC your drones are nearly at the opponents base, and their team wiped...if everyone backed to home and all portaled to their base...could make for some decisive and unexpected victories.  If used correctly, it's like everyone using Cyborg's TP to the same spot all at once!  And late match 500 isn't too bad...

    On the other hand, I've never used it...
    Posted: Sep 27th, 2013
    9
    When Gaslight Joker receives credits from, say, Olympus Gambit's investment - does that proc his Blood Money passive?  Also, when collecting multiple coins - does the timer reset, or does the effect stack?