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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG

    Infinite Crisis builds for Flash

    Krashy's Flash Jungle ϟ (Updated)

    A Flash guide by Krashy
    Last updated: Jun 11th, 2014
    Link to guide: www.dawnbase.com/guides/krashys-flash-jungle
    6,204 4
    Score:

    1

    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Augments
    Modifiers
    Stolen Powers
    Introduction:

    What is up Dawnbase its me Krashy here with another jungle build. Undeniably flash is one of the best late game scaling champions in the game. INTRODUCING JUNGLE FLASH! So really quickly please check out my social media and then we can get into the build! 

    Twitter: @KrashyTV
    Youtube: /KrashyTV
    Twitch: /Krashy





    Stolen Powers:
                                                                                           

    Harleys Detonate is of course the spell to take in jungle. Simply helps you have a faster clear time, gives Additional power damage and can help you secure the last hit on your camps.

                                                                                            

    Zatanna's Psychic Assault is my personal favorite secondary Jungle spell atm. the spell helps secure loads of kills in the early game.





     


    Itemization:

    Starting with a standard double marauder start you want to buy Marauder Shield (1), Marauder Ring (1) and 2 Tektite Vial. This allows you to gain 2 marauder passives for great sustain. The Marauder Shield (1)  and Marauder Ring (1) both cost 250 and sell for 225 for a loss of 50 gold total. Great way to start in jungle and the Tektite Vial will more than pay itself off throughout the game.





    Core Items:

    For this build we will be going for a mixture of Pen, Power damage, basic attack boosts and Cooldown reduction. 2 Core items for this build are the Marauder Ring (4) and The Starheart (4). Dont forget Psi-Scimitar (3) modded.






    Team Fights:

    What could be simpler? Dash in with Q with your W + E already activated and bust our the ever so amazing ultimate!





    Abilities:

    Flash has a beautiful kit. His Q to gap close on enemies his W to deal damage on and dont forget the E for slow. Well lets just say hes called the Fastest Man Alive for a Reason!




    *DISCLAIMER* While the video i present to you is an older patch i figure what the hell enjoy watching my mechanics if you'd like till i get me an updated video guide! Enjoy   THE FLASH! 


    Latest comments
    Great guide glade ur updateing them now cant wait to see ur atrocitus guide and ur updated batman guide  
    2:49 pm, Jun 16th, 2014
    Thanks for posting your build Krashy. Those early start items has really made a difference in my early game as Flash on CC. I still use Abin Sur's (i know we talked about this on your stream, I'm just addicited to it) mid/late game but I think my entire build will change anyways because of the additional nerfs with Decembers Patch.
    11:40 am, Dec 17th, 2013
    I love that you commented! First off lets talk about the virsatility that is flash. He has so many viable builds, my favorite was always to get max CDR and have additional stats that go with my build. For spamming abilities i really want abin surs. Also the eye of ekron give additional power damage with Abin (3) from will force passive. Being the fastest and easiest champ to escape on makes being able to spam his Q very useful with pandoras its almost impossible to escape a chasing flash. I def see the viability with your build and will test it out myself. Ive just been leaning for on the full power damage side since the last patch. I.E. Not a fan of scimitar flash.
    4:26 pm, Oct 22nd, 2013
    It's definitely a strong build if your goal is to maximize Flash's lategame potential. I'm just more inclined to build to shore up his weaknesses. I think it works much better in a solo queue setting to do so, as you can't always rely on your other jungler to gank both lanes and contest objectives while you're farming. Scimitar is definitely weaker than its previously overpowered state, but as a midgame option I find it to be the most cost-efficient power boost. Opinions vary on that regard, of course.
    10:02 pm, Oct 22nd, 2013
    Heavily disagree with the Eye of Ekron+Pandora's combo, as well as the starting items. This build gives you almost zero midgame presence and a very difficult early clear, and doesn't take into account Amplifier sets. When I jungle Flash I've been starting Nil Ring+Marauder Shield 1+2 health pots. This lets me get multiple clears done before needing to back for the first time; when I do it's usually for Logoz 2. I can do this because I'm using the (admittedly sub-par) Controller: Power Jungle amplifier set, which lowers Nil Ring's cost by 100 and Logoz 2's cost by 250. I don't get Marauder Ring despite the extra 18 power damage at tier 4 as the level 1 version just makes the early clears too difficult. To briefly explain Logoz, it's because Flash is a farming jungler and by the time I'd want to gank or teamfight I'd have 30 stacks. Additionally, it makes Psi Scimitar a stronger midgame pickup. I usually get Marauder's Shield 2 next for the extra creature damage and health regen to make the rest of my clears much stronger. Will isnt much of an issue if efficiently farming, though if it becomes one I grab Logoz 3; if I'm not having Will issues I move straight to Psi Scimitar. Although the Scimitar was nerfed, the aforementioned Logoz makes it a strong midgame pickup. I follow with Starheart immediately after and at this point I'm scaling well into lategame. I do finish the shield eventually for more tankiness and sell the Ring for either a Contract or some CDR n the form of Pandora's or Energy Lance, but only after I pick up Book of Eternity. That's how I jungle Flash. I play almost nothing but Jungle Flash and I've tried nearly every theoretically viable build, so take this for what it is.  
    12:13 am, Oct 20th, 2013
    Didnt realize how wall-o-texty this would be >.> tried to space it out.
    12:14 am, Oct 20th, 2013