Posted: Oct 20th, 2013
9
Heavily disagree with the Eye of Ekron+Pandora's combo, as well as the starting items. This build gives you almost zero midgame presence and a very difficult early clear, and doesn't take into account Amplifier sets.
When I jungle Flash I've been starting Nil Ring+Marauder Shield 1+2 health pots. This lets me get multiple clears done before needing to back for the first time; when I do it's usually for Logoz 2. I can do this because I'm using the (admittedly sub-par) Controller: Power Jungle amplifier set, which lowers Nil Ring's cost by 100 and Logoz 2's cost by 250. I don't get Marauder Ring despite the extra 18 power damage at tier 4 as the level 1 version just makes the early clears too difficult. To briefly explain Logoz, it's because Flash is a farming jungler and by the time I'd want to gank or teamfight I'd have 30 stacks. Additionally, it makes Psi Scimitar a stronger midgame pickup.
I usually get Marauder's Shield 2 next for the extra creature damage and health regen to make the rest of my clears much stronger. Will isnt much of an issue if efficiently farming, though if it becomes one I grab Logoz 3; if I'm not having Will issues I move straight to Psi Scimitar. Although the Scimitar was nerfed, the aforementioned Logoz makes it a strong midgame pickup. I follow with Starheart immediately after and at this point I'm scaling well into lategame. I do finish the shield eventually for more tankiness and sell the Ring for either a Contract or some CDR n the form of Pandora's or Energy Lance, but only after I pick up Book of Eternity.
That's how I jungle Flash. I play almost nothing but Jungle Flash and I've tried nearly every theoretically viable build, so take this for what it is.
When I jungle Flash I've been starting Nil Ring+Marauder Shield 1+2 health pots. This lets me get multiple clears done before needing to back for the first time; when I do it's usually for Logoz 2. I can do this because I'm using the (admittedly sub-par) Controller: Power Jungle amplifier set, which lowers Nil Ring's cost by 100 and Logoz 2's cost by 250. I don't get Marauder Ring despite the extra 18 power damage at tier 4 as the level 1 version just makes the early clears too difficult. To briefly explain Logoz, it's because Flash is a farming jungler and by the time I'd want to gank or teamfight I'd have 30 stacks. Additionally, it makes Psi Scimitar a stronger midgame pickup.
I usually get Marauder's Shield 2 next for the extra creature damage and health regen to make the rest of my clears much stronger. Will isnt much of an issue if efficiently farming, though if it becomes one I grab Logoz 3; if I'm not having Will issues I move straight to Psi Scimitar. Although the Scimitar was nerfed, the aforementioned Logoz makes it a strong midgame pickup. I follow with Starheart immediately after and at this point I'm scaling well into lategame. I do finish the shield eventually for more tankiness and sell the Ring for either a Contract or some CDR n the form of Pandora's or Energy Lance, but only after I pick up Book of Eternity.
That's how I jungle Flash. I play almost nothing but Jungle Flash and I've tried nearly every theoretically viable build, so take this for what it is.