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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG

    The November update has been applied to Infinite Crisis. Here's what you need to know:

    All account information has been wiped. Your Protector level has been reset to level one, alongside the levels of all champions. Champions and their stolen powers, as well as any costumes, must be purchased and unlocked again. Players will start with 3,000.

    If you have a Founder's Pack, the benefits from the pack (champions, currency, and costumes) will be reapplied to your account.

    Keybindings have been implemented. You can now change the keys for all of your abilities, ability levelling, camera movement and more. The arrow keys will move the camera by default.

    A new, improved user interface has been implemented. This UI aims to make the general out of game experience better, including easy links to some initial Infinite Crisis tutorial videos to help newcomers learn and understand the game better. Players can also now invite their friends to groups or custom games directly from their friendslist.

    Health bars have been improved and made more visible, especially for turrets.

    Lore has been added to the tooltips for each item in the Foundry.

    Coast City
    [list]
  • New creatures lurk in the Urban Jungle! (We've removed several of the placeholder creatures and added in new ones! Enjoy their new looks and attacks!)
  • Surveillance Drones can now only be destroyed by basic attacks.
  • The top lane now has an added stealth pad.
  • The range of turrets has been extended to 9m from 8m.
  • The Raider that spawns at the bottom of the Coast City map has had its health, armor, and damage reduced. It also gives 200 Credits globally, up from 100.
  • The Doomsday Device has had its health, armor, and damage reduced.
  • Reduced the Player Respawn times at levels and durations--the maximum respawn time at the extreme end is now 77 seconds (was 109 seconds).
  • Increasing the rate that players reach new levels by lowering the rate at which per-level XP requirements increase.
  • Also increasing the per-level XP reward of drones and creatures on Coast City specifically.
  • Increased the value of collecting the Credits from a drone kill with a last hit by 10%, lowered the value of credits on the ground by 10%.
  • Shortened the lifespan of Credits remain before disappearing to 6s (was 15s).
  • Shortened the range that Credits collected will be shared with allies to 8m (was 12m).
  • The Doomsday Device Firing Skill now does more up front damage to structures than previously.
  • Base turrets will no longer regenerate health over time.
  • The Doomsday Device now has cues that can cause the music to shift.
    [/list]
    Stolen Powers

    Gaslight Batman's Surveillance Camera: The additional range at which this can be placed has been reduced. GasBat's Cam now only has additional vision range.

    X-Ray vision now has a 45 second cooldown, up from 30 seconds, but now lasts 8 seconds.

    Super Strength
    [list]
  • Throwing meteors will no longer apply all on-hit effects.
  • If you are knocked up while holding a car, it will now immediately explode.
    [/list]

    Detonate
    [list]
  • Detonate will now only reveal you in stealth if you deal damage to an enemy champion or drone.
  • When you use Detonate on a car from the side you will walk all the way up to the car, instead of leaving a gap between your skill range and the car.
    [/list]
    Consume
    [list]
  • Consume will no longer interrupt movement when used. Your previously queued command will not be cleared by using this skill.
  • When you use Consume on a car from the side you will walk all the way up to the car, instead of leaving a gap between your skill range and the car.
    [/list]
    Surveillance Camera
    [list]
  • Cameras can now only be hit by basic attacks.
  • Cameras no longer see stealth, including stealthed champions and other cameras.
  • Cameras now have a 5 second cooldown, down from 60 seconds.
    [/list]
    Trap
    [list]
  • Traps are less likely to be hidden by environmental objects like sidewalks.
    [/list]



    Construct Champion: Enemies dashing through the Construct Champion will now be immediately interrupted and knocked up.

    Shackles: Shackles will now break if the enemy enters stealth or a stealth pad and Arcane Green Lantern loses vision of them.

    Emerald Lantern: Fixed an issue where The Dark Knight ultimate was causing the lantern to disappear.



    Grab: Fixed an issue where the grab would not pull an enemy the full distance back to Atomic Green Lantern.

    Scorched Earth: Fixed an issue where the tooltip would display two different damages for Scorched Earth's pulses. They are the same.

    Meltdown: Fixed an issue where Meltdown's damage pulses would be stopped by one champion with Skill Shield.



    Killing an enemy marked by Batarang will now appropriately provide Batman will energy return.

    Cape Sweep: Cape Sweep's animation will now stop when the skill is interrupted. Before, the animation would continue, but the skill would not damage or slow.



    Bad Kitty: Fixed an issue where the bleed lasted longer for the intended duration.



    Gaslight Joker now interacts with Cyborg! See if you can find his new lines!



    Bat Swarm: Ending this skill early no longer requires you to have energy.

    Feral Embrace: A Nightmare Batman in the middle of his Feral Embrace can be hit with other
  • Comments

    Lore has been added to the tooltips for each item in the Foundry. AWESOME!
    4:43 pm, Nov 11th, 2013
    That was always there. It's just more noticable now.
    7:18 pm, Nov 12th, 2013
    21
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    Well, better get back to farming merit. The changes look awesome :D
    10:32 pm, Nov 11th, 2013
    9
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    I played last night....the visual changes kept distracting me =) ps Sac, you didn't finish the patch notes above =)  good work, though!
    8:48 am, Nov 12th, 2013
    9
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    Wtf... Why would they wipe my Crisis Coins?! bought costumes and now I have to repurchase them!? WHY! D:
    11:48 pm, Nov 15th, 2013
    9
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