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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.


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    Total Cost:

    Rip Hunter's Time Pack 500

    Tier 1

    + 12 Attack Damage

    Total Cost:

    Rip Hunter's Time Pack 1,000

    Tier 2

    + 20 Attack Damage

    + 5 Cooldown Reduction

    Total Cost:

    Rip Hunter's Time Pack 1,750

    Tier 3

    + 35 Attack Damage

    + 10 Cooldown Reduction

    Total Cost:

    Rip Hunter's Time Pack 2,750

    + 50 Attack Damage

    + 15 Cooldown Reduction

    Time Anchor: Activate once to record a position. Activate again within 5s to return to that position (90s Cooldown). If you are stunned or interrupted before the second activation, your current anchor is destroyed and this skill goes on cooldown.

    Rip Hunter's self-invented Time Packs allowed the wearer to travel through time. As an artifact, it has an influence on the bearer's relative experience of time.

    Modifiers available for Rip Hunter's Time Pack

    Discounted Rip Hunter's Time Pack
    150 Credits Off (Tier 1)
    Enhanced Rip Hunter's Time Pack
    +5% Cooldown Reduction (Tier 3)
    Enhanced Rip Hunter's Time Pack
    +10 Attack Damage (Tier 3)

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